Press release

TetherGeist Is Out Now on Steam and Nintendo Switch

A precision platformer built around mastery of a ghostly tether

Salt Lake City, Utah – May 7, 2026 – O. and Co. Games and Out of Space announced today that TetherGeist is available on Steam and Nintendo Switch. The game follows its award-winning run at the gamescom latam BIG Festival, where it was a finalist for Best Game, Best Impact, Best Art, and Best Sound, and was the winner of the WINGS Award.

TetherGeist is a combat-free precision platformer built around movement reminiscent of puzzle-solving, forming a rhythm of decision and execution that can draw one into a flow-like state. Play as Mae, a young Mountain Shaman who cannot fully spirit-walk like others in her village. Instead of leaving her body behind, she projects her spirit outward as a tether, using it to swing across gaps, adjust her path mid-air, and navigate tightly spaced hazards that demand precise timing. 

Across a story-rich world filled with hidden secrets and multiple endings, seven distinct Azae change how Astral Projection functions, requiring new approaches to movement in each region. Progress comes from practice, patience, and learning how each version of the tether behaves in play.
 
“The goal was to build a platformer where mastery comes from learning a single mechanic deeply,” said the team. “The tether is everything. Once it clicks, you stop thinking about abilities and start thinking about movement itself.”
 
AVAILABILITY
TetherGeist launches May 7 on Steam, Nintendo Switch, and is compatible with Nintendo Switch 2. The game is priced at $16.99 USD, with a 20% introductory discount during the launch period.
 
Alongside the Standard Edition, TetherGeist will also launch on Steam with a Supporter Edition and Deluxe Edition, which include the full soundtrack and a digital artbook.
 
STORE PAGES

ABOUT TETHERGEIST
TetherGeist is a wholesome precision platformer about Mae, her spirit companion Bao, and a coming-of-age pilgrimage where growth comes from curiosity, persistence, and self-reliance.
 
  • A Platformer About Growth, Not Combat: Every challenge in TetherGeist is overcome through timing, momentum, and careful movement in this combat-free adventure.
     
  • Astral Projection as Expressive Mastery: Mae uses Bao to project her spirit, navigating the world in inventive ways. Each chapter adds new movement mechanics to explore with.
     
  • Challenging but Supportive Design: Frequent checkpoints and instant retries keep the experience forgiving, encouraging experimentation and progress.
     
  • Representation Matters: The game addresses disability, social dynamics, and spirituality. Mae's motor disability shapes her journey, Foyal wrestles with faith, and NPCs reflect diverse cultures, identities, and classes. Many were designed with Kickstarter backers.
     
  • Characters That Resonate: The heart of TetherGeist is its people. Players meet NPCs with rich personalities, diverse backgrounds, and meaningful struggles. Relationships, interactions, and choices bring depth to the world, making each encounter memorable.
     
Find out more about TetherGeist on the official website.
 
PRESS KIT
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PRESS CONTACT
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ABOUT O. AND CO. GAMES
O. and Co. Games is a small indie studio dedicated to creating unique and immersive experiences. The team focuses on thoughtful design, engaging gameplay, and carefully crafted narratives that resonate with a wide audience. Home to TetherGeist, the studio's flagship title known for its challenging yet rewarding precision platforming, O. and Co. Games builds on the best traditions of old-school gaming while staying true to its core values of creativity, innovation, and player-centered design.

ABOUT OUT OF SPACE
Out of Space is founded by a married couple of professionals from the comics and games industries who have worked for WB Games and Obsidian Entertainment, as well as Gold Key and Dark Horse Comics. The pair are passionate about handcrafted art, worldbuilding, and storytelling, and are committed to bringing players rich, otherworldly experiences.