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TUNIC is coming to Nintendo Switch!

Publisher FINJI and Nintendo announce September 27th Launch Date as part of today's Nintendo Direct - Pre-orders open now!

Grand Rapids, Michigan - September 13th, 2022 - FINJI, the indie publisher behind award-winning indie titles Night in the WoodsOverland and Chicory: A Colorful Tale is proud to announce that TUNIC is coming to Nintendo Switch. The launch was revealed to be September 27th, 2022 during today's Nintendo Direct. Players can now pre-order the game via the Nintendo eShop.
 
Watch the new Nintendo Switch announcement trailer here.
This announcement comes after a first reveal at Sony’s State of Play event that took place earlier this summer, explaining the game will be also available for PlayStation 4 and PlayStation 5 on September 27th. Previously the game already was made available for Xbox Series S|X, Xbox One, PC and Mac.



Crafted to evoke feelings of classic action adventure games, TUNIC stars a heroic little fox as they explore a foreign land that hides danger around every corner. Discover unique items, new combat techniques, and arcane secrets as our hero forges their way through an intriguing new world.

"I’m so excited that players will be able to carry this world around with them," says Andrew Shouldice. "A lot of the game was inspired by going for walks in forests; maybe someone will now play TUNIC in a forest! Happy exploring, everyone!"

Developed by a veteran team of developers known as the TUNIC Team, and featuring an original soundtrack from composer Lifeformed (Dustforce) with Janice Lee, in TUNIC, players confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.

More details about TUNIC can be found on the official website here, as well as more details on FINJI’s upcoming projects here

Find assets for TUNIC here. 

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About FINJI
FINJI is a mom-and-pop game studio founded by Adam and Rebekah Saltsman in 2006. FINJI is currently publishing Chicory: A Colorful Tale, Tunic and I Was A Teenage Exocolonist, has in the past published Night in the Woods, and recently launched their turn-based survival game Overland. Previous projects include Canabalt, Wilmot’s Warehouse, and legacy console titles. FINJI is based in Grand Rapids, Michigan, but works with collaborators from around the world. Follow FINJI on Twitter at @finjico.

About the Tunic Team 
Andrew Shouldice - Andrew Shouldice is a game developer from Halifax, Nova Scotia. In 2015 he started hiding stuff behind waterfalls and hasn't stopped since. He likes fountain pens, baking bread, and drawing tiny birds.
 
Felix Kramer - Felix is a producer on a number of indie games including TUNIC, Sable, Blaseball, and Untitled Goose Game. They've been with Andrew working on TUNIC and FINJI since the tiny fox was even tinier!
 
Eric Billingsley - Eric Billingsley is a programmer, artist and musician who lives in Ottawa, Canada. Before joining the team as Tunic's Level Artist, he released his own game Spring Falls as a solo developer, and was lead programmer on StudioMDHR's Cuphead. Eric likes to go on long bike rides and sometimes wishes he lived in the woods. 

Kevin Regamey - Kevin is Creative Director and Co-Founder at Power Up Audio in Vancouver, Canada. This multi-award winning studio has been at the helm for audio-acclaimed projects such as Celeste, Subnautica: Below Zero, Cadence of Hyrule, Into the Breach, Darkest Dungeon, and many more. Kevin also created the cult audio puzzle game "Phonopath" in 2012, and has been finding ways to sneak sonic secrets into games ever since.

Terence Lee - Terence makes music and games with his wife, Janice, in Taipei, Taiwan.  He made music for the indie game Dustforce, and the documentary A Double Fine Adventure, and is now coding strange experiments, hoping to get his computer to do something interesting.