Innsbruck, 04.11.2026 - Indie studio Meander Games announces its debut title: Agony of Choice, a slow-paced real-time strategy game for single player, co-op and PvP. The Steam page is online as of now - and in parallel, the preparation of a closed beta has started.
Our game is officially announced - and we are proud of it!
Some years ago, we set ourselves the goal to develop a game that focuses exactly on those features which we miss in the genre - and which rekindled our joy for real-time strategy. Over the years, a small side project has become our main occupation. The road was longer than planned, and again and again something came in between - but it was great fun, and we are proud of the result.
With Agony of Choice, we want to develop RTS the way we love them ourselves: with full overview and consciously time to think. The entire battlefield is visible at all times - observation and foresight are decisive, not the click speed. This creates a kind of "real-time chess" feeling, where it is also about foreseeing what the opponent is planning, and at the same time concealing your own plans.
What makes Agony of Choice special
- Slow-paced real-time gameplay: full overview and consciously time to think and plan - tactics instead of hectic
- Unique movement system: troops move exclusively on a fixed road network - detours enable ambushes and outmanoeuvring; destructible bridges and different road types provide additional tactical depth
- Full information, no hide-and-seek: health, position as well as strengths and weaknesses of all units are known at all times - for friend and foe alike
- Conquer territories: territorial gains generate resource, research and effect points and are decisive for victory
- Autonomous combat: no micromanagement in battle - high ground advantages, fortifications and positions make the difference
- Diverse unit types and powerful effects: from artillery bombardment and sabotage up to reinforcement from the air
- Research, upgrades and veterans: units collect experience and develop over time into veterans with decisive advantages, effects can be improved
- Several game modes: single player against the computer with different difficulty levels, co-op battles against the computer or other players, as well as single and co-op challenges with special rules
We are currently preparing a closed beta and are looking for testers. Everyone who wants to play early and actively shape the game finds all information at: https://meander.games/agony-of-choice
Work on a demo version has also already begun. So that you do not miss any news, follow us directly - an entry on the Steam Wishlist is enough: https://store.steampowered.com/app/1483620/Agony_of_Choice/
Quick facts
- Game Title: Agony of Choice
- Genre: Real-Time Strategy
- Game modes: Single Player, Co-op, Player vs Player - Skirmish, Challenge and Campaign mode
- Platforms: Steam - Windows 10 and higher
- Age rating: USK 12 / PEGI 12 (target)
- Release: 2027
- Developer: Meander Games - Austria & Switzerland
About us
Meander Games is an independent development studio from Austria and Switzerland. With Agony of Choice, we are publishing our first strategy game - with a small team and great love for detail.
Press contact:
Tom Schrettl (Co-Founder)
E-Mail: presse@meander.games
Web: https://meander.games