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Meander Games announces Agony of Choice - slow-paced real-time strategy with full overview and time to plan

Steam page is live - Closed Beta in preparation, testers wanted

Innsbruck, 04.11.2026 - Indie studio Meander Games announces its debut title: Agony of Choice, a slow-paced real-time strategy game for single player, co-op and PvP. The Steam page is online as of now - and in parallel, the preparation of a closed beta has started.
Our game is officially announced - and we are proud of it!

Some years ago, we set ourselves the goal to develop a game that focuses exactly on those features which we miss in the genre - and which rekindled our joy for real-time strategy. Over the years, a small side project has become our main occupation. The road was longer than planned, and again and again something came in between - but it was great fun, and we are proud of the result.

With Agony of Choice, we want to develop RTS the way we love them ourselves: with full overview and consciously time to think. The entire battlefield is visible at all times - observation and foresight are decisive, not the click speed. This creates a kind of "real-time chess" feeling, where it is also about foreseeing what the opponent is planning, and at the same time concealing your own plans.

What makes Agony of Choice special

  • Slow-paced real-time gameplay: full overview and consciously time to think and plan - tactics instead of hectic
  • Unique movement system: troops move exclusively on a fixed road network - detours enable ambushes and outmanoeuvring; destructible bridges and different road types provide additional tactical depth
  • Full information, no hide-and-seek: health, position as well as strengths and weaknesses of all units are known at all times - for friend and foe alike
  • Conquer territories: territorial gains generate resource, research and effect points and are decisive for victory
  • Autonomous combat: no micromanagement in battle - high ground advantages, fortifications and positions make the difference
  • Diverse unit types and powerful effects: from artillery bombardment and sabotage up to reinforcement from the air
  • Research, upgrades and veterans: units collect experience and develop over time into veterans with decisive advantages, effects can be improved
  • Several game modes: single player against the computer with different difficulty levels, co-op battles against the computer or other players, as well as single and co-op challenges with special rules
Closed Beta: We are looking for support

We are currently preparing a closed beta and are looking for testers. Everyone who wants to play early and actively shape the game finds all information at: https://meander.games/agony-of-choice

Work on a demo version has also already begun. So that you do not miss any news, follow us directly - an entry on the Steam Wishlist is enough: https://store.steampowered.com/app/1483620/Agony_of_Choice/

Quick facts
  • Game Title: Agony of Choice
  • Genre: Real-Time Strategy
  • Game modes: Single Player, Co-op, Player vs Player - Skirmish, Challenge and Campaign mode
  • Platforms: Steam - Windows 10 and higher
  • Age rating: USK 12 / PEGI 12 (target)
  • Release: 2027
  • Developer: Meander Games - Austria & Switzerland
 

About us

Meander Games is an independent development studio from Austria and Switzerland. With Agony of Choice, we are publishing our first strategy game - with a small team and great love for detail.

Press contact:
Tom Schrettl (Co-Founder)
E-Mail: presse@meander.games
Web: https://meander.games