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game association congratulates the winners of the German Computer Game Awards 2025

•     ‘Best German Game’ is “Enshrouded“ by Keen Games
•     Megagon Industries is ‘Studio of the Year’
•     “Split Fiction” is “Best International Game”
•     Steinwallen wins in category ‘Player of the Year’
 
Berlin, 14 May 2025 – Outstanding games from Germany and a great show with many well-known personalities: the year’s best games made in Germany were honoured this evening at the German Computer Game Awards 2025 (DCP) in Berlin. In the Palais am Funkturm, guests from the areas of culture, society, media, politics and the game industry celebrated the creative teams behind the high-quality games. The hosts Katrin Bauerfeind and Uke Bosse led the audience through the entertaining evening, which numerous viewers also followed via live stream.


The winner in the highest-profile category, ‘Best German Game’, was “Enshrouded” from the studio Keen Games. The coveted award was presented by Federal Minister for Research, Technology and Aerospace Dorothee Bär, who is responsible for computer and video games in the new Federal Government. The survival RPG game also won in the category ‘Best Innovation and Technology’. The award for ‘Studio of the Year’ went to Megagon Industries from Berlin, the studio behind the successful “Lonely Mountains” games. The games community and DCP jury chose the streamer Stephan Bliemel, known as Steinwallen, ‘Player of the Year’. For over a decade, Steinwallen has impressively demonstrated in his video streams how history can be successfully imparted through games. Prize money totalling 800,000 euros was awarded in the framework of the DCP 2025.
 
The German Computer Game Awards are hosted by the German Federal Government and game – The German Games Industry Association.
 
‘We congratulate all the award winners!’ says Felix Falk, Managing Director of game – The German Games Industry Association. ‘Impressive variety, captivating stories and first-rate technologies: once again, on the grand stage of the German Computer Game Awards 2025, the enormous strength of German games studios was clear to see. Germany produces exciting games with world-market potential. These successes send a strong signal and show what Germany has to offer as a game production location. Together with the new Federal Government, we want to enable this creative and technological excellence to shine even more brightly on the international stage in the future.’
 
Overview of all the winners of the German Computer Game Awards 2025:
Best International Game (not endowed)
  • Split Fiction (Hazelight Studios / Electronic Arts)
 Best German Game (endowed with 100,000 euros)
  • Enshrouded (Keen Games)
 The other nominees will each receive 30,000:
  • Lonely Mountains: Snow Riders (Megagon Industries)
  • Thronefall (Grizzly Games)
 Best Family Game (endowed with 40,000 euros)
  • PRIM (Common Colors / Application Systems Heidelberg)
 Newcomer Award – Best Debut (endowed with 60,000 euros)
  • Nordhold (Stunforge / Stunforge & HypeTrain Digital)
 The other nominees will receive 25,000 euros each:
  • Footgun: Underground (Turtle Knight Games / CobraTekku Games)
  • Mindlock – The Apartment (Roof Cut Media / United Soft Media)
 Newcomer Award – Best Prototype (endowed with 50,000 euros)
  • Blob the Klex (Melena Dressel, Alejandro Rebolledo, Laura Octavianus / Hochschule Darmstadt)
 The other nominees will receive 25,000 euros each:
  • MapMap – A game about Maps (HAW Hamburg / Pipapo Games)
  • Stuntboost (Julian Höltge, Tobias Kozel)
  • Echoes of Mora (HTW Berlin / Meike Strippel, Namin Hansen, Daria Pankau, Anita-Emmely Franz, Alina Alonzova)
  • Exhibit A (MDH München / Olivia Falke, Gabrielle Sibucao, Flynn Schrammek, Valentin Kraffert, Martina Miskic, Leonhard Thiel, Fabiola Wörter, Arezou Rezaei, Seraphina Lange)
 Best Innovation and Technology (endowed with 40,000 euros)
  • Enshrouded (Keen Games)
 Best Audio Design (endowed with 40,000 euros)
  • ODDADA (Sven Ahlgrimm, Mathilde Hoffmann, Bastian Clausdorff / Sven Ahlgrimm)
Best Game Design (endowed with 40,000 euros)
  • Thronefall (Grizzly Games)
Best Graphic Design (endowed with 40,000 euros)
  • Harold Halibut (Slow Bros.)
Best Mobile Game (endowed with 40,000 euros)
  • Duck Detective: The Secret Salami (Happy Broccoli Games)
Best Story (endowed with 40,000 euros)
  • Vampire Therapist (Little Bat Games)
 Best Serious Game (endowed with 40,000 euros)
  • Deine Stimme (Sebastian Grünwald & Reality Twist / Bavarian State Centre for Political Education)
 Studio of the Year (endowed with 50,000 euros)
  • Megagon Industries (Berlin)
 Player of the Year (not endowed)
  • Steinwallen
Special Jury Award (endowed with a total of 10,000 euros; the two winners each receive 5,000 euros)
  • Flipper und Arcade Museum Seeligenstadt
  • GAME:IN
game – The German Games Industry Association
We are the association of the German games industry. Our members represent the entire video game ecosystem, from development studios and publishers to esports event organisers, educational institutions and other related entities. We are co-organisers of gamescom, the world’s biggest event for video games. We are a shareholder in the Entertainment Software Self-Regulation Body (USK), the Foundation for Digital Games Culture, the esports player foundation, game events and the collecting society VHG, as well as co-host of the German Computer Game Awards. Serving as a central point of contact for media, as well as political and social institutions, we provide comprehensive expertise in areas including market development, game culture and media literacy, and address any inquiries or concerns. Together we are making Germany the heart of gaming worldwide. With games, we enrich the lives of all people.