Komunikat prasowy

Timberborn enters Early Access

Gdańsk, Poland – September 15, 2021. Humans from Mechanistry have made their beaver city-builder available in Early Access starting today. The game presents a feasible vision of Earth-turned-wasteland where beaver factions reign supreme, enduring deadly droughts thanks to dams, irrigation, and mechanized vertical cities. Timberborn is available for PC and Mac via Steam, GOG.com and Epic Game Store for 24.99 USD, with a 10% launch week discount.
 

Timberborn allows the player to run a beaver colony of the nature-friendly Folktails or the industrious Iron Teeth. Each faction boasts unique architecture and plays differently thanks to exclusive buildings such as windmills, engines or cloning facilities. Their common goal is to survive and expand in a world hit by recurring, ever harsher dry seasons. Tools at the beavers’ disposal include dams, floodgates, irrigation and the ability to build advanced cities of wood and metal where buildings are stacked atop one another.
 

Mechanistry developers are proud of how much they have implemented in the game, entering Early Access after three years of development.
 

“The two beaver factions play completely different but both make good use of Timberborn’s unique take on the city-building genre - here, water engineering with dams and water physics dictates the success. As one would expect from a beaver game, the wood industry is a key player too but it’s not just about sawmills and lodges - Timberborn colonies grow vertically, layer by layer, with platforms and bridges. Finally, there’s the post-apocalyptic aspect with an underlying threat of deadly droughts that hit harder and harder, threatening to reclaim the beaver lands” - says Bartlomiej Dawidow, Timberborn’s lead designer.
 

Timberborn is available for PC and Mac via Steam, GOG and Epic Game Store. The Early Access price was set at 24.99 USD, with a launch week discount of -10%.
 

Timberborn – Early Access highlights

 
  • Two different beaver factions, each with unique buildings, visual style, and gameplay traits: expert farmers Folktails and the industrious Iron Teeth.

  • Floodgates, canals, river control – all the cool beaver stuff that utilizes destructible terrain and water physics.

  • Dry seasons – beavers need to irrigate the land to keep fields and forests alive even when the droughts hit. They use pumps, irrigation towers, reservoirs and more.

  • Vertical architecture – buildings are stacked atop one another, allowing the player to create tall megastructures or vast cities spanned by platforms and bridges.

  • Lumberpunk – the beavers build sophisticated machinery, use dynamite, and scavenge human ruins for resources.

  • Running a living settlement: with individually simulated units, day-and-night cycles, and district mechanics, the player maintains a truly advanced wood-chewing colony.
     

Contact information

Michal Amielanczyk, Communication Manager

miami@mechanistry.com
 

About Timberborn

Timberborn on Steam

Timberborn on GOG

Timberborn’s official Discord server

Timberborn on Twitter

Timberborn on Facebook

Timberborn’s website
 

About Mechanistry

Founded in Poland in 2018, Mechanistry is now a team of seven, working on its debut title, the beaver city-building game called Timberborn. Since the beginning of its operations, Mechanistry has been working remotely, with each member of the team living in a different city.