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TRACKED: Shoot to Survive – VR survival experience from Incuvo launching later this year!

Immersive combat and action-packed story will put your survival instincts to the test – TRACKED: Shoot to Survive developed by Incuvo will throw Meta Quest players deep into the Canadian wilderness in 2025

Incuvo – the team behind titles such as Green Hell VR or Bulletstorm VR – with publishing support from People Can Fly, announced their latest title during the VR Games Showcase. TRACKED: Shoot to Survive is a single-player, action-adventure survival dedicated for VR. After getting stuck in the unforgiving Canadian wilds, you’ll need to shoot, loot, and explore – all while trying not to become the prey.

The title is currently in development and is scheduled to debut on Meta Quest 3 and 3S in fall 2025.
Jump into the wilderness – in-game trailer for TRACKED: Shoot to Survive is here:

https://youtu.be/gamD1j-5hMU

TRACKED: Shoot to Survive aims to deliver one of the most intense VR experiences in the action-adventure genre – combining immersive systems with a thrilling storyline. Your survival depends entirely on your actions as you make your way through the harsh Canadian tundra. Make full use of gesture-based mechanics as your life depends on it. With wild animals and dangerous enemies out there, waiting to get you – try out different firearms and deal with manual reloading, or go deadly and silent with compound bows. Want a better view of the area? Then climb – use your surroundings to find a way up and get a new perspective on the world – just don’t look down! Explore freely and find your own path, but be careful – there’s a lot more waiting out there than just the woods.

Adventure of a lifetime – if you live through it
Players take on the role of Alex Hart, travelling into the Canadian wilderness with his sister to honor their late father. What begins as a sentimental journey quickly turns into a nightmare when their plane is shot down by local smugglers. From that moment on, the northern forests become a deadly trap, where every step could be the last one.

To survive and rescue Alex’s sister, players have to fight their way through while keeping their head and body ready for action. Hunting prey, utilizing tools, cooking meals and, most importantly, using weapons – everything in TRACKED: Shoot to Survive is a full-VR experience, pushing immersion to a whole new level.

We’ve been creating VR games for years, and with TRACKED we wanted to deliver something beyond our previous projects – something that truly pushes players to the edge. We want them to feel a constant sense of danger and responsibility for their choices – and virtual reality, especially Meta Quest, is the perfect platform when you're aiming for this level of immersion. We’ve built something genuinely engaging, where gamers can really feel the thrill of survival – and we just can’t wait for them to jump into the wilderness – said Andrzej Wychowaniec, CEO Incuvo

TRACKED: Shoot to Survive is set to launch in fall 2025 on Meta Quest 3 and 3S. Follow the game on its official social-media channels: DiscordInstagramFacebookTikTokX and Bluesky. For more info, check out the game on Meta.com.

Press assets – including screenshots and the trailer – are available HERE.

About Incuvo
Incuvo is a Polish game development studio based in Katowice, active since 2012 and specializing in virtual reality experiences. Since 2019, the team has been developing distinctive VR games including Layers of Fear VR, Blair Witch VR, Green Hell VR, and Bulletstorm VR with TRACKED: Shoot to Survive being their latest title. With over 12 years of industry experience, Incuvo aims to be a leading force in the growing VR market by delivering cutting-edge, immersive experiences.

About People Can Fly
PCF Group S.A. (People Can Fly) is a global AAA game developer and majority stakeholder in Incuvo, listed on the Warsaw Stock Exchange. Established in 2002, PCF is known for its work in the action-shooter genre, including titles like Painkiller, Bulletstorm, Gears of War: Judgement, and Outriders. The company is a leader in Unreal Engine development, with teams based in Poland, the UK, Ireland, the US, and Canada.