プレスリリース

"A Vampire Hunter and a Grim Reaper. One City — Many Faces."

Shikhondo: Blue Pieta — Stages and World Revealed

SEOUL, South Korea — April 28, 2026 — Three weeks out from the May 18th launch, publisher CFK and developer DeerFarm are pulling back the curtain on the stages of Shikhondo: Blue Pieta — five locations, each with its own atmosphere, each hiding something that doesn't belong there.
 
● About the Game
Shikhondo: Blue Pieta is the follow-up to Shikhondo: Youkai Rampage (Steam: April 2024, Nintendo Switch™: May 2025). Side-scrolling for the first time in the series, it moves the stage to a foreign city across the sea — where a rookie grim reaper and a vampire hunter cross paths, and something neither of them expected begins.
 
Full voice acting throughout, featuring Ikumi Hasegawa, Yoshino Aoyama, and Sayumi Suzushiro. Ultra-wide support up to 32:9.
 
● The Stages — From the Developer
The city in Shikhondo: Blue Pieta looks modern on the surface. Underneath, something else is moving in. Layla and Chae Woori are both heading to the same places — for different reasons. Every location is a stage. Every stage is someone else's territory.
 
Here's what DeerFarm has to say about each one.
 
Stage 1 — The City
The foreign metropolis where it all begins. The first stage of Blue Pieta, and the first sign that this series has moved somewhere new.
 
"From the very opening of Stage 1, we wanted to make it clear that the sequel was unfolding somewhere entirely different. There's a moment where clouds cover the screen, then the camera angle and background shift — that transition is a deliberate callback to the opening of the original Shikhondo's first stage."


Stage 2 — The Subway
Underground, beneath the city. The stage that most immediately says: this game is set in the present day.
 
"We felt that a subway was the strongest visual shorthand for a contemporary setting. Blue Pieta takes place in modern spaces — and we wanted players to feel that from the moment they step into this one."

 
Stage 3 — The Manor
A grand European-style hall. Central fountain, staircases branching left and right, arched ceilings and columns stretching upward. Impressive — but still. Like something old has been sleeping here for a long time.
 
"The cool blue palette was intentional. We wanted the space to feel like time had settled into it — heavy, quiet, and waiting."

 
Stage 4 — The Theme Park
Roller coasters, a Ferris wheel, lights everywhere. A space that feels bright and slightly unhinged — the kind of place where something sweet and wrong has moved in.
 
"There's a contrast we were going for — the cheerful imagery of the rides against the enemies and boss that appear there. The atmosphere flips, and that reversal is the whole appeal of this stage."
 
 
Stage 5 — The Clock Tower
The only stage in Blue Pieta built on a full 3D modeled background. A clock tower where time seems to have stopped — and where the final confrontation is waiting.
 

Stage 6 — TBA
 
● Official Promotional Video
The official promotional video, released April 21st, covers the full game in one watch — the first meeting between the two protagonists, all five stages in motion, and the Soul Collect and Counter Bomb systems in action.
 
Chae Woori (CV: Ikumi Hasegawa) and Layla (CV: Yoshino Aoyama) are both featured, along with the first reveal of all four game modes: Arcade, Hardcore, Boss Rush, and Customize.
 
If you haven't seen it yet, now's the time.
 
- Shikhondo: Blue Pieta Official Promotional Video: https://youtu.be/lkf94fQY-Gk
 
● The Systems
Side-Scrolling — A Series First
Every previous Shikhondo entry scrolled vertically. Blue Pieta doesn't. New angle, same DNA — and the bullet patterns are built around it.
 
Soul Collect — Back and Pushed Further
Graze bullets to charge the Soul Gauge. Fill it, trigger Soul Collect Mode — every bullet on screen converts to score pickups, multiplier at 2x. Still have a bomb? Spend it to push into a second stage: 4x multiplier, attacks boosted on top. The closer you play to the edge, the more you get out of it.
 
Counter Bomb — New to the Series
Take a hit, and the screen flashes. You have 8 frames. Hit the bomb button in that window and the damage doesn't land — you either pop Soul Collect Mode or burn a bomb. Near-death is a decision now.
 
Requires a full Soul Gauge or at least one available bomb.
 
● Wishlist Now — May 18th on Steam and Stove
Shikhondo: Blue Pieta launches on Steam and Stove on May 18th, 2026. Get it on your wishlist now so you don't miss launch day.
 
Nintendo Switch™, Nintendo Switch™ 2, and PlayStation®5 releases to follow.
 
- Steam: https://store.steampowered.com/app/4445060/_/
- Stove: https://store.onstove.com/games/104234
 
■ Product Information

  • Title: Shikhondo: Blue Pieta
  • Platform: PC (Steam, Stove), Nintendo Switch™, Nintendo Switch™ 2, PlayStation®5
  • Release date: May 18, 2026 (Steam, Stove) — Console TBA
  • Price: TBA
  • Developer: DeerFarm
  • Publisher: CFK Co., Ltd.
  • Genre: Fantasy bullet hell shoot ‘em up
  • Players: 1–2
  • Supported languages: English, Korean, Japanese, Chinese (Simplified & Traditional)
  • Copyright: ©2026 DeerFarm All Rights Reserved. Published by CFK.
 
■ Official Channels

 
Nintendo Switch is a trademark of Nintendo. PlayStation is a registered trademark of Sony Interactive Entertainment Inc.
 
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