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MIMESIS MAJOR UPDATE MAKES ITS AI-DRIVEN MONSTER MORE UNPREDICTABLE

First major Early Access update improves the Mimesis AI, overhauls progression, and adds new monsters, larger maps, gear upgrades, and more

Amsterdam, The Netherlands– JUNE 16, 2026 – KRAFTON, Inc. and ReLU Games Today announced the first major update for MIMESIS, the four-player co-op horror game from KRAFTON’s creative studio ReLU Games. Available now, the update improves the behavior and decision-making of the game’s AI-driven monster, known as the Mimesis, while also overhauling progression, rebalancing difficulty, expanding maps, and adding new gameplay systems.
 

MIMESIS is an AI-native co-op horror game where players work together to survive while trying to identify an AI-controlled entity hiding among them. The Mimesis mimics players’ voices, movements, and behavior in real time, secretly blending in with teammates and creating tension, distrust, and social deception as players try to determine who can be trusted.
 

Improved AI-Driven Monster Behavior

The update strengthens the core MIMESIS experience by making the Mimesis more natural, varied, and unpredictable. ReLU Games has refined the monster’s situational awareness, including how it recognizes its surroundings, approaches players, and reacts during gameplay.
 

Unlike enemies in many co-op horror games that follow fixed behavior patterns, the Mimesis learns from player voices and actions during each match. Each Mimesis now also has its own behavioral traits, meaning players can no longer rely on memorized patterns and must adapt to different forms of deception each time they play.

Overhauled Progression and Difficulty

The update also introduces a major progression overhaul. The previous three-day cycle has been replaced with a more flexible structure, and overall difficulty has been rebalanced to make the early game more approachable while increasing tension in later stages.

The goal is to reduce predictability across repeated playthroughs. New players should have a smoother entry point, while experienced players will face more varied situations that require different decisions, reactions, and team communication.

Expanded Maps, Monsters, and Gear

The first major update also expands MIMESIS with larger maps, new monsters, environmental devices, and gear upgrades. Factory, Subway Station, and Mansion dungeons now include new interior layouts, while Outdoor Areas have been redesigned with updated routes and layouts, giving players more variety as they explore, move, and scavenge for Scrap.

Players can also now throw Scrap, creating new strategic options during exploration and encounters. In addition, the spectating experience has been updated. After being eliminated, players can possess the monster that once threatened them and communicate with surviving teammates, helping keep eliminated players involved while maintaining tension throughout the match.

“MIMESIS has shown how AI can move beyond a development tool and become a central part of the gameplay experience itself,” said Min-jung Kim, CEO of ReLU Games. “With this update, we are continuing to explore how AI can reshape the conventions of co-op horror and create new kinds of player-driven tension, deception, and fun.”

MIMESIS has continued to build global momentum since launching in Early Access in October 2025, surpassing one million copies sold globally within 50 days. Earlier this month, the game became the first Korean original IP to receive an Excellence Award in the Game Design category at the CEDEC Awards 2026, hosted by CEDEC, Japan’s largest professional conference dedicated to game developers. The award recognized the creativity and technical execution behind the game’s AI-driven gameplay design.

For more information on the latest MIMESIS update, visit the official website, Steam page, or watch the new trailer.

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About KRAFTON, Inc.
Headquartered in Korea, KRAFTON, Inc. is a global game developer and publisher dedicated to pioneering unforgettable worlds for players everywhere. Founded in 2007, KRAFTON brings together a diverse portfolio of studios including PUBG STUDIOS, Striking Distance Studios, Unknown Worlds, Neon Giant, KRAFTON Montréal Studio, Bluehole Studio, RisingWings, 5minlab, Dreamotion, ReLU Games, Flyway Games, Tango Gameworks, inZOI Studio, JOFSOFT, Eleventh Hour Games, OmniCraft Labs, Olivetree Games, Loonshot Games, and 9B STUDIO. Each is united by a commitment to bold imagination and breakthrough game-making.

KRAFTON's franchises and titles include PUBG: BATTLEGROUNDS, PUBG MOBILE, inZOI, Subnautica, MIMESIS, Hi-Fi Rush, Dinkum, TERA, My Little Puppy, and more. Guided by its vision to pioneer the path to players' dreams, KRAFTON is focused on building franchises that last and delivering experiences that resonate with players around the world.

For more information, visit www.KRAFTON.com.

 

About ReLU Games
ReLU Games is the 11th creative studio under KRAFTON and was established in 2023. With the vision of "the convergence of deep learning and games," the studio focuses on developing games using deep learning technologies. Its name originates from the ReLU (Rectified Linear Unit) function, a widely used activation function in artificial neural networks that outputs zero for negative input values. Like its namesake, ReLU Games embraces the spirit of resilience—absorbing failure and pursuing challenges and innovation. The studio has released original AI-powered titles such as Uncover the Smoking Gun and Magical Mic Duel: Senpai, Hear My Spell, and plans to introduce a variety of new games this year.

 

About MIMESIS
MIMESIS is a four-player co-op horror psychological game in which players must face an AI entity, “Mimesis,” that behaves like a human player. Set in a world transformed by a mysterious rain that turns humans into “Mimesis” beings capable of replicating other people’s voices and actions, the game places players in an extreme situation where they must cooperate with teammates while never being able to fully trust one another. The game unfolds around a tram, and players must gather resources and work together to keep it running. At the same time, the constant possibility that one of their teammates may be revealed as a Mimesis shapes the experience throughout. Drawing on feedback accumulated through two rounds of testing and demos, ReLU Games has implemented a more refined AI-powered NPC, “Mimesis,” in the Early Access version. Players can experience deep immersion through the subtle tension created by the intersection of cooperation and suspicion.