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Korean studio KCREW launches co-op action roguelite ASCENT: MASKLINGS in Steam Early Access on November 10

Three masked heroes, two-stage, sixteen-area expeditions and "Mask Resonance" team bursts — solo with two AI allies or online co-op for up to three players. US$9.99 with a 10% launch discount
 

GYEONGGI-DO, South Korea — November 6, 2026 — Independent studio KCREW today announced that ASCENT: MASKLINGS, a 3D action roguelite for one to three players, launches in Steam Early Access on November 10, 2026 (10:00 KST / November 9, 5 PM PT). The game is priced at US$9.99 for Window s, with a 10% discount during launch week.
 

In ASCENT: MASKLINGS, players pick one of three heroes defined by their masks. Lumi chains relentless close-range combos with crescent arm blades, Bram is a helmed guardian who shields the party, and Nox is a rune caster who controls the field from range. Choose one and the other two fight beside you as AI companions — or take one hero each in online co-op for up to three players, inviting Steam friends or opening a public room that anyone can join by code.
 

Each expedition climbs through two stages and sixteen areas. Players battle through rooms such as Rift Clash, the Moonwell, the Ascendant Trial and the Shard Vault, choosing a path and on e of three blessings between rooms and recovering health after every cleared room, with the Swarm Heart at the end of the first stage and the Rift Warden at the top of the second, the Sky Sanctum. Shards earned on expeditions are banked in a vault for permanent upgrades. Three difficulties — Story, Standard and Ascendant — are available from day one.
 

The launch build's signature feature is Mask Resonance: land all three heroes' signature skills on the same enemy within a few seconds and the masks burst together, dealing heavy damage and staggering bosses. Solo players set it up with their AI allies; in co-op it rewards friends who time their attacks together.
 

"We wanted a roguelite where each hero has one clear job and the fun comes from the three of them locking together," said the KCREW team. "Early Access is how we'll keep growing the areas, enemies and blessings with players' feedback."
 

KCREW expects Early Access to last around 6–12 months, with more zones, enemies and bosses, expanded blessings and hero progression, wider translation coverage and full online co-op support planned. ASCENT: MASKLINGS supports keyboard and mouse and Xbox controllers, with six Steam Achievements and Steam Cloud. Korean, English, Japanese and Spanish cover the main screens.
 

· Steam: https://store.steampowered.com/app/5345650/

· Trailer: https://youtu.be/b2_plzihTDo

· Discord: https://discord.gg/upSqcp63CX · X: https://x.com/masklings_game
 

About KCREW — KCREW is a small independent game studio based in Gyeonggi-do, South Korea. ASCENT: MASKLINGS is its first release on Steam.