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'Glasshouse' - A Lockdown-cRPG Set on the Brink of World War, Now Featuring a 'Coming Soon' Page on Steam and a Demo Available on Itch.io

[Milan, 19 January 2024] - Flat28, an independent game studio, proudly announces that 'Glasshouse', their upcoming Lockdown-cRPG set amidst the looming threat of a World War, now has a 'Coming Soon' page on Steam. Additionally, a playable Demo is currently available on Itch.io.


Trailer: https://www.youtube.com/watch?v=P8ekqkjm5HE
 

About Glasshouse:

Glasshouse is a narrative-driven cRPG that invites players to solve a political conspiracy, craft makeshift equipment, and manage relationships with flatmates. Echoing the legacy of genre-defining games like Disco Elysium and Pathologic, Glasshouse brings a fresh perspective with survival elements including crafting and scavenging.
 

Game Experience: In Glasshouse, players are thrust into a vast political mystery, trapped within a crime scene with no immediate way out. The game offers a multifaceted experience where players:
 

  • Hone oratory skills to navigate complex interpersonal dynamics.

  • Investigate and explore the environment of the confining building.

  • Anticipate a Nuclear Winter by creatively using resources for crafting survival tools.
     

Key Features:
 

  • Innovative blend of cRPG and survival mechanics.

  • A thrilling narrative filled with twists, memorable characters, and player-driven outcomes.

  • Explore and manage Apartment 28, engage with flatmates, and uncover hidden secrets.

  • 'Table of Knowledge': Acquire DIY skills, repurpose everyday items, and build survival equipment.

  • Dynamic inventory system for unique environmental interactions.

  • Political Compass: Choose your ideologies and make choices to observe their influence on the game world.

  • Integrated puzzles and mini-games within the dialogue, offering more than just conversation.

What critics are saying: “Fallout fans should check out this free Disco Elysium-style” - GamingBIBLE “The dialogues are dense with references to both history and the external world on the brink of a revolution, and the initial complexity of characters and circumstances has left us curious to see how the story would progress” - Multiplayer.it “About Political Compass - I really liked this approach and although it can barely be tested in the demo, I think it can be a system that is fondly remembered and can be used for very different games.

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