Pre-order Revita physical editions:
Switch: https://www.redartgames.com/games/574-revita-nintendo-switch.html ;
Switch Deluxe: https://www.redartgames.com/games/577-revita-nintendo-switch-deluxe-edition.html ;
PS4: https://www.redartgames.com/games/575-revita-ps4.html ;
PS4 Deluxe: https://www.redartgames.com/games/578-revita-ps4-deluxe-edition.html ;
PS5: https://www.redartgames.com/games/576-revita-ps5.html ;
PS5 Deluxe: https://www.redartgames.com/games/579-revita-ps5-deluxe-edition.html
Switch: https://www.redartgames.com/games/574-revita-nintendo-switch.html ;
Switch Deluxe: https://www.redartgames.com/games/577-revita-nintendo-switch-deluxe-edition.html ;
PS4: https://www.redartgames.com/games/575-revita-ps4.html ;
PS4 Deluxe: https://www.redartgames.com/games/578-revita-ps4-deluxe-edition.html ;
PS5: https://www.redartgames.com/games/576-revita-ps5.html ;
PS5 Deluxe: https://www.redartgames.com/games/579-revita-ps5-deluxe-edition.html
“Revita was heavily inspired by 16-bit platformers, back when all video games were physical cartridges, so having Revita available as a limited edition physical release feels like the way it was always meant to be”, said Benjamin Kiefer aka BenStar, developer of Revita. “Reception for Revita has been overwhelmingly positive, so I’m thrilled that people are excited to proudly display Revita on their shelf!”
In Revita, climb through an ominous clocktower and battle through a series of procedurally generated encounters with foes and challenges in order to uncover lost memories and discover the mysteries of the melancholic world. Play as a nameless child with no sense of who or where they are and exchange health for upgrades as the game dares the player to play on a razor’s edge!
Revita is available digitally on PC, Switch, PlayStation 4, PlayStation 5, Xbox Series X and S, and Xbox One, and is playable in English, French, German, Spanish, Latin American Spanish, and Simplified Chinese.
Revita is available digitally on PC, Switch, PlayStation 4, PlayStation 5, Xbox Series X and S, and Xbox One, and is playable in English, French, German, Spanish, Latin American Spanish, and Simplified Chinese.
Feature List:
- Trade life for power
Exchange health for power in fast-paced glass cannon gameplay - Unique runs
Battle through an almost infinite variety of combat encounters in procedurally generated rooms - Endless character builds
Twin stick shooting, dashing and wall sliding are just the beginning - find power-ups and items on each run - Tweak your game
An extensive set of options lets you tweak Revita to your playstyle - slow down time, set an outline colour for enemies to make them easier to track, or choose the level of aim assist that feels right for you - Arm yourself with multiple weapons
Use a variety of guns! Arm yourself with a laser gun, charge gun, machine gun, shotgun, or rocket launcher. - A mysterious world
Explore an underground subway line infested with monsters and filled with colourful characters who will help you on your journey. - Reclaim lost memories
A nameless child with no memories awakens in a mysterious Clocktower that is connected by a metro system with only a vague sense of purpose, hoping to find answers at the top. - HATS! Many, many hats. All the hats, really - to cover all heads and all styles!
For more information on Revita:
Visit the website: https://revitagame.com/
Wishlist on the Steam: https://store.steampowered.com/app/1175460/Revita/
Follow on Twitter: https://twitter.com/RevitaGame
Join the Discord server: https://discord.com/invite/revita
About Benjamin Kiefer aka BenStar
Benjamin “BenStar” Kiefer, is based in Germany and the solo indie dev of Revita. As a self-trained programmer and pixel artist with a loyal following on Twitter. Ben loves making bouncy and highly polished games with big attention to small details. His aim is to create rich and interesting worlds with fun and addictive gameplay that keeps people hooked.
Benjamin “BenStar” Kiefer, is based in Germany and the solo indie dev of Revita. As a self-trained programmer and pixel artist with a loyal following on Twitter. Ben loves making bouncy and highly polished games with big attention to small details. His aim is to create rich and interesting worlds with fun and addictive gameplay that keeps people hooked.
About Dear Villagers
Based in the South of France, in sunny Montpellier, we are a boutique publishing label composed of a team of twenty people. Open-minded and versatile, Dear Villagers offers handcrafted marketing and production guidance. We tell memorable stories through memorable games. We love pixels, but we believe in people.
Based in the South of France, in sunny Montpellier, we are a boutique publishing label composed of a team of twenty people. Open-minded and versatile, Dear Villagers offers handcrafted marketing and production guidance. We tell memorable stories through memorable games. We love pixels, but we believe in people.