Comunicato stampa

2025’s Music+Sound Awards Finalists Announced

Among the nominee line-up are Kenneth C M Young’s music on Sony Interactive Entertainment Europe’s Astro Bot; Gordy Haab’s composition for ‘Indiana Jones and the Great Circle; the Sound Team on Assassin’s Creed Shadows; and TiMi Studio Group’s sound on Delta Force: Black Hawk Down

LONDON – September 25, 2025: This year’s finalists for the Music+Sound Awards have been confirmed! After a rigorous selection process, an esteemed global judging panel has handpicked the standout talent for this year’s competition.

Now in its 14th year, the Music+Sound Awards celebrate the artistry of composers and sound professionals, whose craft is central to bringing gaming to life.

Emma Maguire, Director of the Music+Sound Awards, shared:

This year’s line-up reflects an extraordinary level of creativity and innovation. To every entrant - whether new or returning - I want to extend our thanks for sharing such outstanding work. As always, the judging proved incredibly difficult, given the calibre of submissions, and I’m deeply grateful to our panel for their time and expertise. These finalists represent some of the strongest talent in our industries today - congratulations to them all.

The winners will be unveiled on Thursday, October 9th at 4pm (GMT) and shared across the Awards’ official X and Instagram channels, on the Awards website, and via media partners shortly after.

Sponsors of the 2025 Music+Sound Awards: 3K1A Music + Lemon Wax.

Here follows a selection of finalists. A full list can be viewed at www.masawards.com


 
Best Sound Design in a Video Game - Game Play Finalists
 

Indiana Jones and the Great Circle

Entrant | Developer: MachineGames
Audio Director: Pete Ward
Senior Sound Designers: Christoffer Larsson, Christoffer Hulthe, Karl-Johan Dimming, Hampus Kung, Oscar Alvarez
Senior Technical Sound Designer: Filip Conic
Junior Sound Designer: Owen Topham
Sound Producer: Vlad Ionescu
Foley Artists: Steve Browell, Guy Henderson at The Noise Bureau
Game Director: Jerk Gustafsson
Game Publisher: Bethesda Softworks

*

Assassin’s Creed® Shadows

Entrant: Ubisoft Quebec / Ubisoft Music
Audio Director: Greig Newby
Sound Designers: Arnaud Libeyre; Daniel Sykora; Steve Blezy; Frédéric Vekeman-Julien; Nathaniel Chew; Alexandre Fortier; Theologos G. O’Neil Linakis; Alexandre Poirier; Vili Viitaniemi; Adam Walsh; Aam Yamin; Joey Huiting Zheng; Mathieu Henot; Valentin Sezeur; Wang Yang; Alain Larose; Adrien Maljournal; Erik-Jon Evangelista; Nicolas Ow; Emmanuel Koh; Edrik-Jon T. Evangelista; Elitsa Alexandrova; Simeon Hristov; Ivaylo Kastelliev; Dimitar Petrov
Game Director: Charles Benoit

*

Star Wars Outlaws

Entrant: Ubisoft Music / Massive Entertainment – A Ubisoft Studio
Audio Director: Simon Koudriavtsev
Sound Designers: Martin Weissberg, Adam Oakley, Jacob Coles, Mattia Cellotto, Simon Siegfried Klar, Joel Green, Malin Arvidsson, David Lockhart Guerrero, Toomas Moskinov
Game Director: Julian Gerighty

*

LEGO Horizon Adventures

Entrant | Sound Design: Peter Hanson, Bastian Seelbach, Ciaran Walsh at Sony Interactive Entertainment
Audio Directors: Bastian Seelbach, Ciaran Walsh
Sound Designers: Edward Durcan, Rose Evans
Sound Producer: Zoe French
Developers: Guerrilla Games, Studio Gobo
Game Directors: Stephane Varrault, Floris Kooij, Xu Xiaojun

*

Split Fiction

Entrant | Sound Design: Hazelight Audio Team
Audio Director: Philip Eriksson
Sound Designers: Joakim Enigk Sjöberg, Göran Kristiansson, Gustav Landerholm, Filip Järnmark, Sebastian Pohle, Josh Smith, Pål Baglo, Ryan Twyman, Roald Carter, Marius Brovold, Boris Parunov, Svein-Ketil Bjøntegård
Foley Artists: David Silverin, Henrik Sunnåker, Elin Kristoffersen, Marco Lopez, Niki Gkonou
Game Director: Josef Fares
Games Publisher: Electronic Arts
Developer: Hazelight

*

Delta Force: Black Hawk Down

Entrant | Sound Design: TiMi Studio Group

Best Sound Design in a Video Game - Cinematics + Cutscenes Finalists
 
LEGO Horizon Adventures
Entrants: Peter Hanson, Bastian Seelbach, Ciaran Walsh, Byron Bullock, David Philipp + Mark Hills at Sony Interactive Entertainment
Sound Designers: Edward Durcan, Harry Boyce, Lorenzo Piani
Sound Producers: Zoe French, Jemma Riley-Tolch, Mike Hill
Developers: Guerrilla Games, Studio Gobo
Audio Directors: Bastian Seelbach, Ciaran Walsh
Game Directors: Stephane Varrault, Floris Kooij, Xu Xiaojun

*

Assassin’s Creed® Shadows

Entrants: Ubisoft Quebec / Ubisoft Music
Audio Director: Greig Newby
Sound Designers: Fréderic Vekeman-Julien + Arnaud Libeyre
Game Director: Charles Benoit

*

Delta Force: Black Hawk Down

Entrant | Sound Design: TiMi Studio Group

*

Indiana Jones and the Great Circle

Entrant | Developer: MachineGames
Audio Director: Pete Ward
Sound Designers: Steve Browell + Guy Henderson at The Noise Bureau
Sound Producer: Vlad Ionescu
Game Publisher: Bethesda Softworks
Game Director: Jerk Gustafsson

*

Honor of Kings – Kong Kong’er Champion Cinematic

Entrant | Sound Design: TiMi Studio Group

*

KARMA: The Dark World

Entrant | Sound Design: Geng Li + Michael Chen at LM Audio Productions
Audio Director + Sound Producer: Geng Li
Foley Artists: Geng Li, Michael Chen
Game Publishers: Wired Productions, Gamirror Games
Developer: Pollard Studio LLC
Game Director: Yonghe Wang

Best Vocal Performance in a Video Game Finalists
 

Indiana Jones and the Great Circle

Entrant | Voice Talent: Tony Todd (Locus) for Zenimax Europe Ltd
Sound Facility: Formosa Interactive / Goodbye Kansas
Voice Director: Tom Keegan
Voice Producer: Mitra Ashkan Far
Dialogue Editors: Emily Hesler, Ted Sutton
Game Publisher: Bethesda Softworks
Developer: MachineGames
Game Director: Jerk Gustafsson

*

Indiana Jones and the Great Circle

Entrant | Voice Talent: Marios Gavrilis (Emmerich Voss) for Zenimax Europe Ltd
Sound Facility: Formosa Interactive / Goodbye Kansas
Voice Director: Tom Keegan
Voice Producer: Mitra Ashkan Far
Dialogue Editors: Emily Hesler, Ted Sutton
Game Publisher: Bethesda Softworks
Developer: MachineGames
Game Director: Jerk Gustafsson

*

Indiana Jones and the Great Circle

Entrant | Voice Talent: Troy Baker (Indiana Jones) for Zenimax Europe Ltd
Sound Facility: Formosa Interactive / Goodbye Kansas
Voice Director: Tom Keegan
Voice Producer: Mitra Ashkan Far
Dialogue Editors: Emily Hesler, Ted Sutton
Game Publisher: Bethesda Softworks
Developer: MachineGames
Game Director: Jerk Gustafsson

*

Indiana Jones and the Great Circle

Entrant | Voice Talent: Alessandra Mastronardi (Gina Lombardi) for Zenimax Europe Ltd
Sound Facility: Formosa Interactive / Goodbye Kansas
Voice Director: Tom Keegan
Voice Producer: Mitra Ashkan Far
Dialogue Editors: Emily Hesler, Ted Sutton
Game Publisher: Bethesda Softworks
Developer: MachineGames
Game Director: Jerk Gustafsson

*

Outlast Trials: Project Lupara
Entrant | Voice Talent: Daniel Brochu (Franco “”Il Bambino”” Barbi) for Pixel Audio
Sound Facility: Pixel Audio
Game Publisher / Developer: Red Barrels
Audio Director: Francis Brus
Game Director: Alex Charbonneau

Best Sound Design in a Video Game Trailer Finalists
 
Marathon – Save the Date Trailer
Entrant | Sound Facility: Source Sound Inc.
Sound Supervisor Designer / Mix: Charles Deenen
Audio Director: Chase Combs
Sound Designers: Nick Spradlin, Nick Martin, Jai Berger, Eoin Sheils
Executive Producer: Daniel Lepervanche
Associate Producer: Kelly Baffoni
Sound Editors: Landen Belardes
Production: Bungie

*

007 First Light Trailer

Entrant | Game Publisher + Developer: IO Interactive
Sound Designers: Will Tidman, Colin Steven Howe, Dominic Vega, Nick Spradlin
Sound Facility: Source Sound, Inc.
Supervising Sound Editor: Charles Deenen
Directors: Dominic Vega, Martin Emborg

*

Call of Duty: Black Ops Official Teaser

Entrant: Source Sound Inc.
Sound Supervisor Designer: Charles Deenen
Sound Designers: Jai Berger, Nick Martin + Dominik Ragančík
Executive Producer: Daniel Lepervanche
Associate Producer: Kelly Baffoni
Sound Editors: Landen Belardes, Cadmus Blackwood
Production: Altered FX / Activision

*

Fujimi Kaido Trailer – Forza Motorsport

Entrant | Sound Design: Daniel Vidal Merino for Microsoft
Sound Facility: Turn 10 Studios

*

Delta Force: Black Hawk Down Trailer

Entrant | Sound Design: TiMi Studio Group

*

LEGO Horizon Adventures: I Get Knocked Down Trailer

Entrant | Sound Design: Sonic Union
Sound Designers: Rob Ballingall, Owen Shearer
Sound Producer: Gina Petrarca
Sound Mixer: Owen Shearer
Production Company: Passion Pictures
Director: Laurent Nicolas

Best Original Composition in a Video Game (Game Play) Finalists

 

Astro Bot

Entrant | Composer: Kenneth C M Young for Sony Interactive Entertainment Europe
Developer: Team Asobi
Audio Director: Junko Sano
Game Director: Nicolas Doucet

*

Été

Entrant | Composer: Eric Shaw for Pixel Audio
Game Publisher + Developer: Impossible
Audio Directors: Eric Shaw, Ulric Corbeil Trudel
Game Director: Lazlo Bonin

*

Indiana Jones and the Great Circle

Entrant | Composer: Gordy Haab for Zenimax Europe Ltd
Music Producers: Gordy Haab, Pete Ward, Christoffer Larsson
Audio Director: Pete Ward
Game Publisher: Bethesda Softworks
Game Developers: MachineGames
Game Director: Jerk Gustafsson

*

Prince of Persia :The Lost Crown – Mask of Darkness

Entrant: Ubisoft Music / Ubisoft Montpellier
Composers: MENTRIX & Gareth Coker
Audio Director: Félix Tiévant
Game Director: Mounir Radi

*

LEGO® Horizon Adventures™

Entrant | Composers: Homay Schmitz, Harry Brokensha + Aaron James Williams for Sony Interactive Entertainment Europe
Game Developers: Guerrilla Games, Studio Gobo
Audio Directors: Bastian Seelbach, Ciaran Walsh
Game Directors: Stephane Varrault, Floris Kooij, Xu Xiaojun

*

Spirit of the North 2
Entrant | Composer: Pav Gekko for Infuse Studio
Game Publisher: Silver Lining Interactive
Game Developer: Infuse Studio

Best Original Composition in a Video Game (Cinematics / Cutscenes) Finalists

 

Honor of Kings – Kong Kong‘er Champion Cinematic

Entrant: TiMi Studio Group
Composers: Obadiah Brown-Beach, Bastien Rousset, Henrik Lindström, 2WEI, Ruben K, Georg Mausolf, Sigurd Jøhnk-Jensen, Nicholas Horsten, Yuhua Xie

*

Star Wars Outlaws

Entrant: Ubisoft Music / Massive Entertainment – A Ubisoft Studio
Composers: Wilbert Roget II, Jon Everist + Kazuma Jinnouchi
Audio Director: Simon Koudriavtsev
Game Director: Julian Gerighty

*

Assassin’s Creed® Shadows

Entrant: Ubisoft Quebec / Ubisoft Music
Composers: The Flight – TEKE::TEKE – Thunderdrum ft. Tiggs da Author
Audio Director: Greig Newby
Game Director: Charles Benoit

*

Spirit of the North 2

Entrant | Composer: Pav Gekko for Infuse Studio
Game Publisher: Silver Lining Interactive
Game Developer: Infuse Studio

*

Overwatch 2 Freja Hero Trailer “The Hunt Begins”

Entrant: Blizzard Entertainment
Composers: Justin Welgraven + Alexander Moes
Music Director: Derek Duke

*

KARMA: The Dark World

Entrant | Composer: Geng Li for LM Audio Productions
Game Publishers: Wired Productions, Gamirror Games
Game Developer: Pollard Studio LLC
Game Director: Yonghe Wang

*

Indiana Jones and the Great Circle

Entrant | Composer: Gordy Haab for Zenimax Europe Ltd
Music Producers: Gordy Haab, Pete Ward, Christoffer Larsson
Audio Director: Pete Ward
Game Publisher: Bethesda Softworks
Game Developer: MachineGames
Game Director: Jerk Gustafsson
 

Best Original Composition in a Video Game Trailer Finalists

 

007 First Light Trailer

Entrant: IO Interactive
Composers: Will Tidman, Colin Steven Howe + Dominic Vega for SourceSound
Music Producers: Daniel Lepervanche, Kelly Baffoni
Directors: Dominic Vega, Martin Emborg

*

Honor of Kings – DiaoChan Mucha

Entrant: TiMi Studio Group
Composer: Matthew Carl Earl

*

Welcome to Noxus – Bite Marks (ft. TEYA)

Entrant: Riot Games
Composers: Alex Seaver + Sebastien Najand

*

Anno 117: Pax Romana – Official Trailer

Entrant | Music Producer: Steph Grace-Summers
Composers: Glen Andrew Brown + Tendai Sitima
Music Production Company: FRIDAY

*

Prince Of Persia: The Lost Crown Mask of Darkness Trailer

Entrant: Ubisoft Music / Ubisoft Montpellier
Composers: MENTRIX + Gareth Coker
Directors: Simon Liez, Tristan Dauly

*

Assassin’s Creed® Shadows Trailer

Entrant: Ubisoft Quebec / Ubisoft Music
Composers: 4Boars at Eternal Music Group
Music Production Company: Source Sound Inc.
Music Producers: Daniel Lepervanche, Kelly Baffoni

*

Honor of Kings – Ying Solo Dance

Entrant: TiMi Studio Group
Composers: Cedric Bravaglio, Jean-Gabriel Raynaud + Laurent Courbier

Rising Star Award: Composer Finalists

 
Rebekah Fitch
*
Sam Rothera
*
Mina Samy
*
Theo Elwell
*
Kevin West
*
Charlie Fisher

Best Use of Production Music in a Video Game Trailer Finalists

 

Thief VR: Legacy of Shadow – Reveal Trailer

Entrant | Music Publisher: Dodged A Bullet
Track: ‘Blood And Steel’ Jelle Dittmar
Music Supervision Company: Clear Music

*

Dust to Dust | Dark Star 2024 Skins Trailer – League of Legends

Entrant: Riot Games
Music Supervisor: Vitaly Shenderovsky
Track: ‘Drop the Heat’

*

FBC: Firebreak – Announcement Trailer

Entrant: Extreme Music
Track: ‘House is on Fire’ John Coggins, Pamela Autuori
Game Developer: Remedy Entertainment

*

Spirit Crossing | Official Game Announcement

Entrant | Music Publisher: Elephant Music
Track: ‘Banshee’ Martyn Corbet, Murugan Thiruchelvam
Studio: Netflix
Production Company: BOND

Best Re-Record or Adaptation in a Video Game Trailer Finalists

 

Dawn Breaks // Waylay Agent Trailer – Valorant

Entrant: Riot Games
Original Track: ‘One Punch’ Danupha Khanatheerakul / Milli
Music Supervisor: Jonny Altepeter

*

Valorant Waylay Gameplay Trailer

Entrant | Music Publisher: Verdaunt
Re-Record Arranger: David Donges
Original Track: ‘One Punch’ Danupha Khanatheerakul / Milli
Music Supervisors: Jonny Altepeter, Jackie Palazzolo, Mikayla Foote
Music Producer: Bryan Nguyen

*

Apex Legends: Takeover Anthem Trailer

Entrant: The Crystal Creative
Re-Record Arranger: Jordan Chini
Original Track: ‘Big Dawgs’ Hanumankind
Music Supervisors: Raphaella Lima + Michael Sherwood at EA
ECD: Tommy Phelan
EP: Chad North

*

Honor of Kings x Detective Conan

Entrant: TiMi Studio Group
Re-Record Arrangers: Martin Landström + Chase Jackson
Original Track: ‘Detective Conan Main Theme’ Kazuo Ōno

Best Sync in a Video Game Trailer Finalists
 

Valorant – Why We Fignt / Ego ft. Qing Madi / Year 5 Music Video

Entrant: Riot Games
Music Supervisor: Jonny Altepeter
Track: ‘Ego’ Chimamanda Pearl Chukwuma, Wade Oghenejabor / Qing Madi
Music Publisher: BuVision
Record Label: Columbia Records

*

Fortnite – Lawless Trailer

Entrant | Composer: Kris Kovacs
Track: Runamok’ Kris Kovacs + Jesse Chisholm / Backchat x SWWARMS
Music Publisher + Record Label: Lyric House
Music Supervision: Space Cowboy

*

Lost Records: Bloom & Rage Launch Trailer

Entrant | Music Supervision: Feel For Music
Music Supervisors: Ben Sumner, Glenn Herweijer + Jack Thompson
Track: ‘Sparks’ Dan Levy, Olivia Merilahti / The Dø
Music Publisher: BMG
Record Label: Get Down! under license to Cinq 7 / Wagram Music

*

Just Dance® 2025 Edition

Entrant: Ubisoft Music / Ubisoft
Music Supervisor: Benoit Malot
Track: ‘Yes, And?’ Ariana Grande, Ilya Salmanzadeh, Max Martin
Record Label: Republic Records
Production Company: Known Agency

-END-

About The Music+Sound Awards
 
The Music+Sound Awards are the world’s first and only global awards programme to recognise and celebrate the indispensable role and outstanding contribution that music and sound design play in the world of visual media. 
 
Aimed at professionals working in gaming, advertising, film, television (branding and programming), and trailers, the awards are open to anyone who is or has been involved in the creation, composition, sourcing, licensing, briefing and / or production of music and sound design for any media broadcast or released globally.
 
The awards categories have been created to include the widest possible use of music and sound in the media. They invite entries from television and online advertising, feature films, short films, television programmes, video games, title sequences, branding and trailers, judging for: best original composition, best sound design, best sync, best re-record and best use of production music.