Communiqué de presse

The explosive comedy Jump the Track now has a release date!

Angoulême, France, May 22nd, 2025 - Jump the Track has a Release Date!

Jump the Track is an explosive comedy that blends visual novel with pachinko. In this absurd adventure, you play Sam, a young dreamer struggling in the gig economy. Except tonight, everything changes. Fight your inner battles, rally your forces, and get ready to overthrow the system!
 
Hilarious and thought-provoking, the game takes you on a ridiculous adventure to fight for your life against the system! The third project from the studio Seed by Seed (the team behind Baladins & Pile Up! Box by Box) has been featured in the official selections of LudoNarracon, Games Made in France, and the Six One Indie Showcase. This indie gem is set to be released on May 28th, 2025.

NEW Gameplay Trailer: https://youtu.be/Rwz-bO_ZCy0
 



Fact Sheet
  • TITLE: Jump the Track
  • DEVELOPER: Seed by Seed SCOP SAS, self-published
  • GENRE: Visual Novel, Arcade, Politics
  • PLATFORMS: Steam
  • # OF PLAYERS: 1
  • AGE RATING: 7+
  • LAUNCH DATE: May 28th
  • PRICE: 9,99€
  • CONTROLS: Playable with a mouse or a gamepad.
  • DURATION: ~3 hours


Story
You play Sam, a young dreamer struggling in the gig economy, who will get caught up in an adventure of incongruous dimensions. While he keeps trying odd jobs to make ends meet, his life takes a dramatic turn one evening when he accidentally burns his boss's daughter's teddy bear in a washing machine. The boss, Pierre, is one of the most powerful men in town and uses mob methods to achieve his ends.

Sam’s life is in danger. He'll embark on an unbelievable journey in his quest to replace the teddy bear. Meanwhile, a revolution breaks out in the city, fueled by the population’s anger towards the elite and oligarchy.

What will be Sam’s destiny? Save his life, seek revenge against Pierre, or ally with the revolutionaries?

Gameplay
The choices available to you in the game reflect your character's conflicting emotions. They are influenced by the arcade boards played before each choice. In these boards, you’ll need to aim at the “emotions” blocks to unlock them. Depending on your performance, some choices may or may not be available.

The concept of loss of control is fundamental to the game. In Jump the Track, the narrative is not interrupted by failures in the arcade challenges (you can't replay a board); instead, it is shaped by the players’ performances in a continuous progression where they must face the outcomes they achieve.

This gameplay aligns well with the theme of losing control, as the mechanics combine skill, knowledge, and luck. It's filled with unexpected twists.


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