With The Secret Room players can get an in depth look at the creation of The Shattering. Think of this DLC as a playable making of, with developer comments and thoughts about the design processes. Why were decisions made, how was the process of implementing certain solutions?
About The Shattering
The Shattering is a work of passion coming from a small group of 5 close friends. It has its roots in 2013, when the first echoes of the game started to take form in the mind of Marta Szymańska, who was studying the contrast of white and black in horror entertainment games and culture. The core theme draws on the premise that horrors and fears can be achieved through embracing white and the absence of information, rather than darkness and the obvious, though unseen, enemy.
About DECK13
Deck13 Interactive is one of Germany's leading developers. Employing more than 60 and with studios located in Frankfurt,the team develops award-winning large scale productions for console and PC.
With the "Deck13 Spotlight" label the team established a publishing service to help independent developers bring their projects to wider audiences.
About Super Sexy Software
About Super Sexy Software
Located in Dietikon, Switzerland, Gdynia, Poland and Paris, France, Super Sexy Software is a group of close friends working on their first release, The Shattering.
The team is lead by Marta Szymańska, and includes Arkadiusz Burczyk, Katarzyna Kozłowska, Matt Rusiniak and Timothée Dorr.