Incuvo is happy to announce that Green Hell VR on PlayStation VR2 is out now! Following a warm welcome during February's PlayStation State of Play, the newest add-on to the world of Green Hell matches its teeth with the power of Sony's best-selling console and game-changing goggles. For the game, it means one thing – significant improvements in both audio-visuals and gameplay. But before we sum up all the new stuff, let's watch the fresh trailer to have a better understanding of what awaits us:
https://www.youtube.com/watch?v=SgeUmadarcY
Head on to the Green Hell VR PS Store page:
https://store.playstation.com/en-pl/concept/10004102
Please join our official Discord server, where players discuss everything game related:
Join our Discord
https://www.youtube.com/watch?v=SgeUmadarcY
Head on to the Green Hell VR PS Store page:
https://store.playstation.com/en-pl/concept/10004102
About the PS VR2 version
PlayStation VR2 allows us to bring Green Hell VR to a new audience without making any sacrifices. Thanks to the amazing technology behind the Sense controller, you can feel every impactful action. Haptic feedback makes something as simple as pulling a bow string an immersive experience.
PS VR2 also offers headset feedback so you can feel everything more intensely, whether it be hand-to-hand combat, bug bites or our brave protagonist’s heartbeat. Combined with the feedback from the PS VR2 Sense controller, the level of immersion is far, far deeper than even the most dangerous parts of the Amazon River.
Sound is another crucial factor in increasing player engagement in any virtual world. In the case of PS5 and PlayStation VR2, 3D Audio makes you feel more present in the rainforest, so you can not only see but also hear the nature around you – insects, rain… or the wildlife trying to hunt you down. Using the combined capabilities of PS VR2 and Wwise, we strive for the most precise and faithful representation of the sounds of the jungle, aiming to achieve a unique sense of immersion and spatiality.
The visuals also help to immerse you in the game, especially when it’s a VR title. Green Hell VR offers high-quality graphics, believable environments and characters – all without sacrificing performance. It’s important that everything runs smoothly, and PS VR2 guarantees a stable frame rate.
Green Hell VR also features reworked lighting, high-res textures and realistic shadows – all in native PS VR2 resolution – among other graphical enhancements, to add depth to the image. It’s a unique visual experience, and we’re excited to bring it to PlayStation fans around the world.
PlayStation VR2 allows us to bring Green Hell VR to a new audience without making any sacrifices. Thanks to the amazing technology behind the Sense controller, you can feel every impactful action. Haptic feedback makes something as simple as pulling a bow string an immersive experience.
PS VR2 also offers headset feedback so you can feel everything more intensely, whether it be hand-to-hand combat, bug bites or our brave protagonist’s heartbeat. Combined with the feedback from the PS VR2 Sense controller, the level of immersion is far, far deeper than even the most dangerous parts of the Amazon River.
Sound is another crucial factor in increasing player engagement in any virtual world. In the case of PS5 and PlayStation VR2, 3D Audio makes you feel more present in the rainforest, so you can not only see but also hear the nature around you – insects, rain… or the wildlife trying to hunt you down. Using the combined capabilities of PS VR2 and Wwise, we strive for the most precise and faithful representation of the sounds of the jungle, aiming to achieve a unique sense of immersion and spatiality.
The visuals also help to immerse you in the game, especially when it’s a VR title. Green Hell VR offers high-quality graphics, believable environments and characters – all without sacrificing performance. It’s important that everything runs smoothly, and PS VR2 guarantees a stable frame rate.
Green Hell VR also features reworked lighting, high-res textures and realistic shadows – all in native PS VR2 resolution – among other graphical enhancements, to add depth to the image. It’s a unique visual experience, and we’re excited to bring it to PlayStation fans around the world.
About Green Hell VR
Become Jake Higgins, a famous anthropologist who finds himself lost in the Amazon jungle. Surrounded by various dangers and equipped only with his watch, backpack and handy survival guide, he must endure and make it back to civilization. Take on the thrilling challenge and see how long you can last in the green hell of the rainforest. Craft various tools and weapons to fight back against predators, chop down trees, heal yourself or catch fish in the treacherous river. Build a shelter, grab a bow and get ready to survive – we wish you the best of luck. You’ll certainly need it!
Developed by Incuvo, Green Hell VR is based on the critically acclaimed survival title Green Hell, released by Creepy Jar in 2018 on PC, and in 2021 on PlayStation 4 and Xbox One. Green Hell has thrilled many brave players, selling over 4.5 million copies across all platforms to date.
Become Jake Higgins, a famous anthropologist who finds himself lost in the Amazon jungle. Surrounded by various dangers and equipped only with his watch, backpack and handy survival guide, he must endure and make it back to civilization. Take on the thrilling challenge and see how long you can last in the green hell of the rainforest. Craft various tools and weapons to fight back against predators, chop down trees, heal yourself or catch fish in the treacherous river. Build a shelter, grab a bow and get ready to survive – we wish you the best of luck. You’ll certainly need it!
Developed by Incuvo, Green Hell VR is based on the critically acclaimed survival title Green Hell, released by Creepy Jar in 2018 on PC, and in 2021 on PlayStation 4 and Xbox One. Green Hell has thrilled many brave players, selling over 4.5 million copies across all platforms to date.
If you'd like to get the review version of Green Hell VR on PSVR2, please message me back at janek.mucik@communityvilla.com. Just tell me which region you prefer and I’ll be more than happy to send you your copy :)
Please join our official Discord server, where players discuss everything game related:
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About Incuvo
Founded in 2012, Incuvo is a studio of over 60 individuals working from Poland, Katowice. We have established our position worldwide in the VR games area, developing such titles as Layers of Fear VR, Blair Witch VR and Green Hell VR. With over 10 years of experience in making games and being engaged in VR technology since 2019, Incuvo is aiming to expand the genre even further and become one of the key developers of the growing VR market worldwide. We want to combine our expertise with the creativity and skills of ambitious professionals to work on the new generation of VR titles. Our team is currently working on Bulletstorm VR - an exciting VR version of the game from People Can Fly studio’s portfolio and on further expansion of Green Hell VR.
The majority stakeholder of the studio is PCF Group S.A. (People Can Fly), a global independent AAA games developer and a Warsaw Stock Exchange public company. Founded in 2002, People Can Fly made its mark on the action-shooter genre, developing titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and its most recent game, Outriders. PCF is one of the leading Unreal Engine studios in the industry and operates in Poland, the UK, the US and Canada.
Founded in 2012, Incuvo is a studio of over 60 individuals working from Poland, Katowice. We have established our position worldwide in the VR games area, developing such titles as Layers of Fear VR, Blair Witch VR and Green Hell VR. With over 10 years of experience in making games and being engaged in VR technology since 2019, Incuvo is aiming to expand the genre even further and become one of the key developers of the growing VR market worldwide. We want to combine our expertise with the creativity and skills of ambitious professionals to work on the new generation of VR titles. Our team is currently working on Bulletstorm VR - an exciting VR version of the game from People Can Fly studio’s portfolio and on further expansion of Green Hell VR.
The majority stakeholder of the studio is PCF Group S.A. (People Can Fly), a global independent AAA games developer and a Warsaw Stock Exchange public company. Founded in 2002, People Can Fly made its mark on the action-shooter genre, developing titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and its most recent game, Outriders. PCF is one of the leading Unreal Engine studios in the industry and operates in Poland, the UK, the US and Canada.