Communiqué de presse

GAME AND DEMO ANNOUNCEMENT: YOUR CREW AWAITS YOUR COMMAND!  “STATION COMMAND,” COMING TO PC

Assemble Ships And Outsmart Enemies in Tactical, Galactic, Turn-Based Combat

Rockville, Maryland, March 19, 2026 | Respite Games, led by ex-EA developer Daniel Baumann, is excited to announce that their debut sci-fi strategy RPG, Station Command, is coming soon to PC! A demo will be available April 2nd. Build and command an elite starship fleet, direct tactical turn-based autobattles across the galaxy, and salvage every ship you conquer.
 

Watchpoint Station’s Newest Commander
Congratulations are in order! You have been promoted by Teleston Industries to be the newest Commander of Watchpoint Station. In this corporate dystopian future, your mission is simple: restore order to the system and ensure nearby mining operations remain uninterrupted. Design the fleet you take into battle, manage your bridge crew and professional relationships, and oversee the salvage operations of every enemy you defeat. Regular performance reviews ensure only the most effective commanders stay employed. Meet expectations, or your turn ends.

 

Design and Customize Elite Ship Builds

As Commander, you will decide which ships to bring to every mission. Design and customize your vessels with a range of ship parts, weapons, and upgrades to suit your strategy. Enhance your fleet with reinforced hulls for increased durability, improved salvaging systems to recover more from defeated enemies, and tactical upgrades that expand your abilities, granting more tactic points and faster regeneration in battle.
 

Install a variety of weapon systems, each offering its own tactical advantages, sourced from salvaging defeated enemy ships or purchased through merchants. But be careful! Reverse engineering tech that isn’t company-issued can lead to copyright strikes on your performance review. Traditional cannons deliver reliable performance, while rotary weapons quickly wear down shields. Missiles fire projectiles that deal large damage on a future turn, assuming your opponents don't shoot them down.  For a more strategic Commander, field weapons deal very little damage but inflict powerful status effects that can cripple foes.


Engage in tactical turn-based autobattles where preparation and smart moves determine victory. Exploit enemy weaknesses, coordinate your ship systems, and deploy abilities at the right moment to outmaneuver your opponents.
 

Command Your Fleet Through Explosive Galactic Combat
 

Get to know your crew!  A diverse cast awaits aboard Watchpoint Station, each with their own personalities, interests, and ambitions. Manage your relationships carefully; your decisions will shape trust, loyalty, and ultimately the station's fate.
 

Life onboard the station is split into two key spaces: The Hanger and Commander’s Quarters.  In the Hangar you select missions and prepare your feet. In your Quarters conversations, requests, and corporate correspondence await you. Build rapport with your crew and nearby factions by fulfilling requests, supporting their goals, and learning what motivates them. As they open up, they may share valuable insights and even the occasional corporate secret. Just remember, everyone has their own agenda.  Accepting one opportunity can mean throwing away another.
 

As your crew gains experience, unlock and enhance tactical abilities through training, station upgrades, and key interactions. These upgrades can refine existing tactics or introduce new tactics, allowing you to adapt your approach over time. Further customization will be available through advanced science and engineering systems, letting you modify and evolve your equipment and ships to suit your strategy. 
 

Gameplay Features: 

  • Engineer starships to peak corporate efficiency: Customize your forces to exploit enemy weaknesses, and research new weapons and gadgets to upgrade your fleet.

  • Engage in strategic turn-based combat: where smart tactics and the right equipment determine the outcome.

  • Salvage everything your enemies leave behind: Strip defeated ships for weapons, systems, and technology—and reverse engineer their best ideas for your own fleet.

  • Command your bridge crew: Build trust, fulfill requests, and work alongside a quirky cast of corporate officers as you uncover the system’s hidden secrets.

Aspiring Watchpoint Station Commanders can support the developers by wishlisting Station Command on Steam! A demo of the game will be available April 2nd. Join the Discord to meet fellow commanders, discuss Station Command strategies, and never miss an update. 

Press Kit: https://drive.google.com/drive/folders/1B04LInm6RyoVWmCsBBmKtyhE3gDAOphb?usp=sharing

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About Respite Games 

Respite Games is a small indie game studio led by Daniel Baumann (previously of EA, Blizzard, and Tencent).  Founded with the goal of creating a place for both employees and players to find respite in, our games are built to focus on gameplay and story over spectacle.  We aim to build complete experiences that resonate with our players for years to come.