Communiqué de presse

‘Fablelight’, the single-player fighting game RPG, promises to rewrite the rules of the genre.

A fighting-game obsessive is hand-drawing an absurd Cartoon-Network-style sitcom fighting game where you can punch a grandmother and he's letting actual FGC players loose on it to see what happens.

LEXINGTON, KY — September 2026 – Independent game developer Super8BitRafa is preparing to launch the Kickstarter campaign for Fablelight, his one-of-a-kind single-player fighting game that fuses the white-knuckle intensity of Marvel vs Capcom with the branching storytelling of a role-playing epic.

Described by early playtesters as “fast-paced cartoon fun”, Fablelight throws players into a living fairytale where battles affect the story.

Trailer: https://youtu.be/lM8wJUyxMhY?si=f1mlQeHT11pZVWFe

PressKit: Press Kit

What if a fighting game treated its single-player campaign like the main event?

NOT JUST A FIGHTER. A FABLE.

Fablelight takes traditional fighting-game combat and drops it inside a role-playing adventure.

Players travel through a strange fantasy world, build a party of fighters, gain new abilities and equipment, make choices, encounter alternate routes, and settle problems the only reasonable way: Best two out of three rounds.

Permadeath with Consequences: Get beat bad enough and you lose a character. Permanently.

A Shape-Shifting Roster: Grappler werewolves, charge move robots, zoner witches, and even rush-down hive mind caveman barbarians.

 

Choose Your Path

Branching narrative and overworld maps that are affected by battle. Explore and discover new areas by breaking through walls mid-fight.

 

A Hand-Drawn World You Can Bleed On

Every frame of Fablelight is lovingly hand-drawn in a style inspired by 90s cartoons and arcade classics. Think Street Fighter Alpha meets Courage the Cowardly Dog.

The result? A surreal, animated battleground where fairy-tale heroes and villains clash in ways you’ve never seen before.

 

A FIGHTING GAME BUILT AROUND SINGLE-PLAYER

Modern fighting games are increasingly built around competitive multiplayer, matchmaking, ranked ladders, and esports.

Fablelight is going the other direction, on purpose.

There is no requirement to climb a leaderboard or grind ranked matches to experience the heart of the game. This is a return to the genre's roots, flashing back to 90s-style single-player content.

The campaign is the main mode.

Players can expect:

  • 2D fighting-game combat w/ motion inputs

  • RPG-style character progression

  • Party members and dramatic battles

  • Equipment and unlockable abilities

  • Branching routes and secret areas

  • Cartoony art style and SNK-inspired bosses

Fablelight has already begun appearing at fighting-game events, where players have competed, discovered strategies, broken things the developer thought were balanced, and helped shape the game through live feedback.

“This isn’t just a game,” says creator Jacob Rafael Estrada. “It’s a fairy tale you can fight your way through, a story that remembers your mistakes, and a world that won’t forgive you for losing.”

 

Fablelight's Kickstarter launches September 29, 2026.

KICKSTARTER

Kickstarter: https://www.kickstarter.com/projects/815757475/fablelight-a-single-player-fighting-game-rpg

Steam: https://store.steampowered.com/app/3099620/Fablelight/

www.FablelightGame.com

FOLLOW FABLELIGHT

PressKit: Press Kit

X / Twitter/ IG/ Threads: @Super8BitRafa, Bluesky: @fablelight.bsky.social

YouTube: https://www.youtube.com/@super8bitrafa


FABLELIGHT AT A GLANCE
  • Real fighting-game combat

  • A single-player RPG adventure

  • Hand-drawn cartoon animation

  • Branching paths and encounters

  • Party building, equipment, and progression

  • Over-the-top Characters

The storybook opens September 29.