The acquisition will strengthen Razer’s growing ecosystem for content creators across hardware, software, and partnerships, with a commitment to continuity for the millions of streamers who rely on StreamElements every day.
For Release on JULY 31, 2026, 4pm BST / 5pm CET / 11pm SGT / 8am PT
HAMBURG, Germany — Razer™, the leading global lifestyle brand for gamers, today announced that it has acquired the assets of StreamElements, the largest cloud-based platform for live streamers, from Live Momentum Ltd, the former holding company of the StreamElements business.
The move is part of Razer’s long-term commitment to building a more robust ecosystem for content creators that spans hardware, software, and partnership opportunities and brings one
of the most widely used creator toolsets under the Razer umbrella. Used daily by millions of content creators, StreamElements provides the tools that power modern live streaming, including custom overlays, on-stream alerts, chatbots, tipping pages, and sponsorship management. The platform has become a category-defining service for streamers across major livestreaming platforms, valued for its depth of features and creator-first approach.
For creators, it is business as usual. StreamElements will continue to operate with the same tools, features and creator-first focus that millions rely on today. Under the terms of the purchase agreement, Razer acquired substantially all of the assets used to run the StreamElements business, including intellectual property rights, platform data, know-how, and business records.
Razer refreshed its Content Creator Program in 2024, onboarding tens of thousands of creators
with exclusive perks, direct access to Razer staff through Discord, and innovative bounty
programs that reward content creation. Bringing StreamElements into the fold strengthens
Razer’s position to not only preserve the work StreamElements has done, but also to deepen its
support for the creator network Razer has championed for years.
A Natural Fit, Built on a Community-First Approach
The acquisition of the StreamElements assets comes as a natural fit for Razer. Both teams have
always adopted a community-first philosophy in how they build products by listening to
creators, iterating quickly, and prioritizing the long-term health of the ecosystem over short-
term wins. Streamers and creators who rely on StreamElements today can count on
uninterrupted continuity of service, with Razer investing in the platform’s continued growth and
stability.
“This is a natural step forward for us. Content creators and live streamers are an integral part of
the Razer community, and they have been for a very long time,” said Min-Liang Tan, Co-Founder
and CEO of Razer. “StreamElements has built something millions of creators depend on every
single day. Bringing them into the Razer family lets us double down on what we already do for
creators; from the gear they stream with, to the software that powers their channels, to the
programs that help them grow. We’re just getting started.”
Preserving What Works, Building What’s Next
Razer now owns and operates the StreamElements platform, but the platform remains
unchanged. Creators can continue to enjoy StreamElements' full suite of tools without
disruption, with the existing team focused on the roadmap the community already knows and
loves.
Tipping remains fully in force, so creators keep earning tips exactly as they do today, and the
platform is set to become even more exciting over time.
As part of the acquisition, Razer is committed to ensuring full continuity of the business,
including ongoing service, support, and sponsorship operations. Creators using StreamElements
will see no break in their day-to-day workflow.
Part of the consideration paid to Live Momentum Ltd. has been earmarked for outstanding
payments owed to creators prior to the closing of the acquisition, and Live Momentum Ltd. has
commenced making those payments so that creators' claims continue to be honoured. Live
Momentum Ltd. retains full responsibility for all pre-closing obligations including debts and
liabilities of the StreamElements business and remains committed to fulfilling them.
Over time, Razer will explore deeper integrations between StreamElements’ services and
Razer’s creator-focused hardware and software, including Razer Chroma™ RGB, Razer Gold and
Silver, Razer ID, and the wider Razer creator ecosystem to unlock new ways for streamers to
engage audiences, manage sponsorships, and grow their channels.
“I’ve been a Razer fan for as long as I can remember. They actually sponsored my first esports
team, so this story comes full circle in a way that still doesn’t feel real to me,” said Or Perry, Co-
Founder and CEO of StreamElements Inc. “StreamElements could not be in better hands. Razer
understands that creators have been embedded in this community for years, and they share the
same obsession for getting it right. For our team and for the millions of streamers who use us
every month, this is exactly the right step forward.”
One Ecosystem, From Hardware to Services
With StreamElements joining the Razer family, creators will have a clearer end-to-end path
within a single ecosystem, from the keyboards, mice, microphones, and capture gear they
create with, to the overlays, alerts, and monetization tools that power their streams, to the
partnership and bounty programs that help them turn their craft into a career.
For more information on the acquisition, please visit: razer.com/streamelements/acquisition.
StreamElements’ tools and services remain available at: streamelements.com.
For more information on Razer’s Content Creator Program, visit: razer.com/creators.
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ABOUT STREAMELEMENTS
StreamElements is the largest cloud-based platform for live streamers, providing tools used
daily by millions of content creators worldwide. Its product suite includes custom overlays, on-
stream alerts, chatbots, tipping pages, and sponsorship management, alongside SE.Live, the
largest sponsorship marketplace for streamers. StreamElements is trusted by creators across
major livestreaming platforms.
ABOUT RAZER
Razer™ is the world’s leading lifestyle brand made For Gamers. By Gamers™.
The triple-headed snake trademark of Razer is one of the most recognized logos in the global
gaming and esports communities. With a fan base that spans every continent, Razer has
designed and built the world’s largest gamer-focused ecosystem of hardware, software and
services.
Razer’s award-winning hardware includes high-performance gaming peripherals and Blade
gaming laptops. Razer’s software suite, which consists of Razer Chroma RGB, Razer Synapse and
more, boasts over 250 million users, offering customization, lighting effects and optimization.
Razer also offers payment services for gamers, youth, millennials and Gen Z, through Razer
Gold, one of the world’s largest game payment services to over 68,000 games and Razer Silver,
the accompanying rewards program.
Razer is committed towards a sustainable future and is taking responsibility through its
#GoGreenWithRazer movement – a 10-year roadmap that aims to minimize environmental
impact through various initiatives.
Founded in 2005, Razer is dual headquartered in Irvine, California and Singapore, with regional
headquarters in Hamburg and Shanghai, and 19 offices worldwide.
PRESS CONTACTS
United Kingdom
Nick Haywood
Nick.Haywood@razer.com
Americas
Dustin Winn
Dustin.Winn@razer.com
EMEA
Shane Herrington
Shane.Herrington@razer.com
Asia Pacific
Elizabeth Pang
Elizabeth.Pang@razer.com
China
Evita Zhang
Evita.Zhang@razer.com
Global
Max Huang
Max.Huang@razer.com
Razer — For Gamers. By Gamers.™
press.razer.com
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