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Created by the Lead Game Designer of Heavy Rain and Beyond: Two Souls, As Dusk Falls offers an uncompromising branching cinematic story with players' choices having a powerful impact on the characters’ lives. The game can be played solo, local, and online co-op for up to 8 players with easy-to-use controls that let players of all skill levels pick up and play using a controller, including new haptic feedback and touchpad controls for PlayStation, or the As Dusk Falls free companion app.
As Dusk Falls is set to release on PS5 and PS4 via PlayStation Store on March 7th. The game is already available on PC (Steam), and Xbox Series consoles. A premium physical edition is planned for this Spring and can be pre-ordered now from serenityforge.com.
For more information, please visit the studio’s official website and follow INTERIOR/NIGHT on X (former Twitter), Instagram, and Facebook.





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Media Contacts
ICO Partners for INTERIOR/NIGHT
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About INTERIOR/NIGHT
INTERIOR/NIGHT is a multi-award-winning video game studio located in London, England, focused on creating approachable and mature, multiplayer story-driven experiences. Established in 2016 by Caroline Marchal (known for her work on Heavy Rain and Beyond: Two Souls), the studio comprises a diverse team of professionals from games and film. INTERIOR/NIGHT's debut project, the critically acclaimed multiplayer crime drama As Dusk Falls, made its debut in 2022 and received numerous accolades, including winning at The Game Awards 2022 in the 'Games for Impact' category, being nominated for a BAFTA for Debut Game, and being an Official Selection at the 2022 Tribeca Festival.