Pressemitteilung

Escape From Hadrian's Wall Releases on November 10, 2025 on Steam and Meta Quest

Indie developer Jim Gray Productions is thrilled to announce its debut VR game, Escape From Hadrian’s Wall, launching November 10th. This puzzle adventure challenges players with strategic golem card battles and intricate escape room puzzles, all within an immersive VR world.

 

The year is 402 AD - a time of Roman occupation and Celtic legend, rife with ancient magic and mystery. You are a prisoner in Hadrian's Wall, a massive fortification built to defend Britannia. Exercise your intellect while using magical tools to decipher clues, solve intricate puzzles, and battle Elemental Golems. Decode, discover, and delve into the labyrinthine passages beneath Hadrian’s Wall.

 

Escape From Hadrian's Wall will be available for $24.99 on Steam and Meta Quest on November 10th, and is currently available for preorder now on Meta Quest for $19.99. A free demo is available on both Steam and Meta Quest.

 

Watch the gameplay trailer here.

 

For more information about Escape From Hadrian's Wall, visit the website!

 

Features

 

- Step inside this immersive medieval fantasy, and explore the dungeons beneath Hadrian’s Wall!

- Experience the immersive narrative, featuring five (5) fully-voice-acted non-player characters!

- Employ unique magical cards and magical tools for hours of VR puzzle adventure, with 38 puzzles to solve, including 18 Golem-Battle Card Puzzles!

- Mix potions, play music on a magical psaltery, and manipulate Earth, Air, Fire, and Water with your magic wand to solve puzzles!

- Entrancing and magical soundtrack.

- Accessibility features, including subtitles and full support for standing and seated play.

- Localized in English and French, with more languages to come!

 

About Jim Gray Productions

 

Jim Gray started building his first game engine in his spare time 25 years ago and since then has worked on a variety of games such as Call of Duty: Advanced Warfare, Star Wars: The Force Unleashed II, and the famously-unreleased Star Wars 1313. Since getting his Oculus Rift DK1 in 2014 he has been a VR developer and worked at ILMxLAB on Vader Immortal, Star Wars: Secrets of the Empire, as well as other VR games. Jim's goal for JGP is to unlock the potential of VR to entertain, enlighten, and inspire people across all generations, languages, and cultures.

 

Learn more about JGP here