September 1, 2026 - Take the conn, Captain. Deck & Conn is available now for PC via Steam, accompanied by a new launch trailer showcasing its distinctive vision of low-tech space warfare.
The new launch trailer offers a closer look at the game’s atmospheric pixel-art presentation, system-driven gameplay, and Cold War command centre carried into deep space.
Set in a future imagined through the technology of 1989, Deck & Conn places players in command of a nuclear-powered corvette fighting an ongoing war among the stars. Interpret coded orders, investigate unidentified contacts, allocate limited power, manage the vessel’s interconnected systems, and make tactical decisions through an array of retro terminals and instruments.
Inspired by classic turn-based space games, naval warfare, and the complexity of life aboard a working vessel, Deck & Conn expands a familiar tactical foundation into a detailed command experience where information, preparation, and positioning can be as important as firepower.


- Command the corvette - Start the reactor, follow the ship’s departure checklist, and operate its systems through detailed, diegetic interfaces.
- Manage power and resources - Balance reactor output, batteries, fuel, auxiliary power, sensors, propulsion, weapons, and defensive systems.
- Fight turn-based tactical battles - Navigate sectors, investigate contacts, manage range and positioning, target enemy systems, and choose whether hostile ships should be captured or destroyed.
- Operate with imperfect information - Use active and passive sensors, interpret incomplete reports, and respond to coded orders and distress calls from across the quadrant.
- Fight through a dynamic campaign - Undertake war patrols, improve the vessel, promote crew members, and build the continuing history of your ship.
- Experience a retro future - Explore a world of pixel art, CRT displays, coded communications, military bureaucracy, and Cold War technology among the stars.
Deck & Conn is available now for PC via Steam. Watch the new launch trailer and take command today.

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MicroProse, founded in 1982, is a world-famous simulation software company known for developing groundbreaking classics and new blockbuster titles such as Falcon, HighFleet, B-17 The Mighty Eighth, Ground Branch, Gunship and many more! Today, MicroProse is not only remaking select classics from its past but also paving the road to next-generation, state of the art games that will create the memories and experiences of new generations of gamers.
FUNTIME ELECTRICS is the new indie studio from Elissa Black, co-creator of Objects in Space, Swords of Freeport, and Metrocide. Based out of Sydney, Australia, and largely fuelled by coffee, Its goal is to create an ongoing series of AAA games… from 1992.

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Contact:
MicroProse Public Relations
Email: davide.pessach@microprose.com
Website: microprose.com
