Pressemitteilung

Bournemouth University’s Games Courses Achieve TIGA Accreditation

TIGA, the trade association representing the UK video games industry, is pleased to announce the accreditation of the following games courses at Bournemouth University:

 
  • BSc (Hons) Games Design Accreditation awarded
  • BSc (Hons) Games Software Engineering Accreditation awarded
     
The TIGA Accreditation Team was impressed by the following examples of best practice:

 
  • The introduction of scripting for games within the Games Design curriculum, supporting stronger technical capability for artists and designers and helping students to engage more confidently with implementation and production pipelines.
  • The use of student-led workshops, which allow students to select and explore topics of interest. This in turn supports engagement, intellectual stimulation and a stronger sense of ownership over learning.
  • The continued development of industry connections and external recognition, including Epic Games Academic Partner status, Houdini certification, The Rookies recognition and engagement with industry-facing opportunities.
  • The maintenance of game jams and cross-disciplinary teamwork, supporting students to experience collaborative production practices and develop transferable skills aligned with games industry expectations.
  • The emphasis on portfolio development, applied learning and practical project work across the student journey, supporting students to build evidence of their creative, technical and collaborative capabilities.

Graduate outcomes 2023-20241 


Note: Missing destination data tends to distort overall employability rates. So TIGA use official “Graduate Outcomes” data from HESA2 to report overall employment rates. 


BSc (Hons) Games Design
  • Percentage employed after 15 months: 93%
    (Graduate Outcomes survey data from 2021-23)
  • Percentage employed in games: 40%
    (University data for 2023-24 ignoring unknown students)
  • Percentage employed using their game technology skills: 66%
    (University data for 2023-24 ignoring unknown students)
  • Total number of graduates: 70
    (University data for 2023-24)

     
BSc (Hons) Games Software Engineering
  • Percentage employed after 15 months: N/A
    (Graduate Outcomes survey data not available)
  • Percentage employed in games: 64%
    (University data for 2023-24 ignoring unknown students)
  • Percentage employed using their game technology skills: 91%
    (University data for 2023-24 ignoring unknown students)
  • Total number of graduates: 19
    (University data for 2023-24)

     
Dr Richard Wilson OBE, TIGA CEO, said:


“Bournemouth University equips its games students with a range of transferable and specialist game skills. The University has strong industry connections. Interdisciplinary learning is encouraged through game jams and teamwork. There is a commendable focus on employability and portfolio development. Graduates are securing employability in the games industry and / or are in employment where they apply the course skills. Congratulations to Bournemouth University and the games team on securing TIGA accreditation.” 


Associate Professor Mark Wickham, Director of Computer Arts and Technology, Norwich University of the Arts and TIGA Education Advisor, said:


“It was a pleasure to see the quality and ambition of Bournemouth University’s games provision. The accreditation event showed a thoughtful balance of creative practice, technical production and applied project work, with students encouraged to collaborate, experiment and build strong portfolios. The team’s work around scripting, student-led workshops, game jams and industry-facing activity is especially positive. Well done to Bournemouth University and the course team on securing TIGA accreditation.”


Andrew J Kitchenham, Head of School, NCCA – National Centre for Computer Animation, Faculty of Media, Science and Technology, Bournemouth University, said:

“We are delighted that our undergraduate games courses have been re-accredited by TIGA, and look forward to continuing our work to support the education and training of the next generation of games industry employees.”
  
Ends.
ABOUT TIGA
TIGA is the trade association for the UK video games industry.  TIGA’s vision is to make the UK the best place in the world to develop video games. To this end, TIGA:  
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