Pressemitteilung

Arrowiz partners with Tencent and a major western publisher for its next game!

In addition, the studio secures full funding from its western publishing partner for the development of a multi platform game

 

Shanghai, China, November 24th 2020Arrowiz is delighted to announce today the signature of a publishing agreement for its upcoming video game. Set to be released in 2022, the non disclosed project will be published by Tencent Games (via its fully owned publishing subsidiary Yooreka) in China, South East Asia and Korea and by a Major Western publishing partner (to be revealed at a later date) in North America, Europe, Japan, Australia and the rest of the world.

Arrowiz CEO and Co-founder Horace Xiong says “We are excited to partner with Tencent Games and our Western publishing partner to bring a unique experience to gamers worldwide. We really appreciate the Wings Program of Tencent Games for discovering and recognizing our product in its very early stage. Meanwhile, we would like to express our thanks to the Yooreka team for their publishing support. Now our team is focusing on the development work and we can’t wait to share our exciting progress with the global community as soon as possible.”

Vito Wang, Head of Yooreka Studio (owned by Tencent Games) adds: “Arrowiz is a very outstanding development studio. Their products are quite extraordinary and impressive in terms of visual style and gameplay design. We are very excited to bring a fantastic experience to players with this title. Together with Arrowiz, team Yooreka Studio will bring more updates to the community very soon.”

Arrowiz previously received a seed round of $900K from an angel fund and private investors to explore VR opportunities before establishing itself as a storyteller with its most recent title, Hermitage Strange Case Files, becoming an inspiration and foundation for its new strategy and future titles. The studio plans to grow the team size to 40 by the end of 2021.

Its CFO and co-founder, Michael Chua, who came from a Hollywood background, where he served strategic and financial roles most notably for Marvel Studios and Warner Bros Interactive says, “I strongly believe that Horace has created a powerful group of passionate creatives ready to not only prove themselves within the region, but expand its vision globally. We can’t wait to show what we have been working on these past few years.”

For more information on Arrowiz, visit Arrowiz.com.

    1. Contact

Vincent Gallopain XOGO Consulting (323) 898-9891 vincent@xogoconsulting.com

About Arrowiz

Established in 2016 by creatives and executives from CCP, Take-Two, Marvel Studios and Warner Bros. Interactive Entertainment, Arrowiz is an independent video game developer with offices in Shanghai, China and Irvine, California. Initially established to develop products for the VR market with BEATS FEVER (published by Sunsoft in Japan and by Arrowiz globally), the team reimagined its focus towards story-driven video games, with its initial launch HERMITAGE: STRANGE CASE FILES (published by Bilibili in China and will be published by Giiku Games globally) becoming the best selling Chinese visual novel on Steam in 2019.

About Tencent Games

Tencent Games was launched in 2003, and has since grown into the leading global platform for game developer, publishing and operator, as well as operator of the largest online game community in China. It is dedicated to offering engaging and high quality and interactive entertainment experience for all players.

About Yooreka Studio and Wings Program

Yooreka Studio is a dedicated Chinese game publisher focusing on helping global audiences to discover enjoyable high quality games with outstanding longevity. Previous published titles include: Island of Deception, Streets of Rage 4, Neon Abyss and Xuan Yuan Sword VII.

Wings Program is an incubator-like plan launched by Tencent Games in 2019, which dedicates itself to discovering and supporting innovative new game studios through strong publishing and investment efforts, with the goal of helping to craft high quality games.

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