Press release

YUKI: The Bullet Hell Roguelike in VR

Launches on July 22 on Oculus Store and Steam!

OCULUS PRE-ORDERS are NOW OPEN!

PlayStation VR version will be released later in the year

REQUEST A CODE
 
São Paulo, 8th of July, 2021. ARVORE, the Emmy Award winning VR studio behind the acclaimed Pixel Ripped series, is proud to announce that their upcoming Bullet Hell Roguelike in VR YUKI (trailer, press kit, Oculus, Steamwebsite) will launch July 22nd on Oculus Quest, Quest 2, Rift and all Steam VR platforms at a price of 19,99 USD|EUR, with a PSVR release coming later this year. Oculus Quest Pre-orders start TODAY with a 10% discount. Those who pre-order will be able to play the game early 48h before it launches!
 

YUKI is an upbeat mix of the bullet-hell and roguelike genres in VR set in a multidimensional anime universe.  Enter a kid’s wild imagination and fly by controlling Yuki’s action-figure using your hands. Move your body to dodge bullets and obstacles, while fighting evil forces that want to control the universe, in this challenging game where each defeat is just another step to get closer to victory.


Through its unique VR gameplay, adding twists to the inspirational gameplay of old-school classics like STAR FOX, YUKI challenges the player’s spatial awareness and precise reflexes across multiple levels, each filled to the brim with procedurally placed enemies, obstacles, and bullets. Roguelite elements — such as a persistent progression system that allows the player to improve his skills by equipping several power ups, new abilities and weapons at the beginning and during each run — raise the stakes and makes the player want to come back for more and try new evolving strategies to beat the game.


"With YUKI, we wanted to make each run feel like a completely new game. Every session feels like an opportunity to invest in a strategy that you haven't tried yet, and to tackle a uniquely-generated combination of bullet patterns and obstacles. When it comes to level design, our ultimate goal was to embrace three-dimensional gameplay in a way that would be impossible in "pancake" (non-VR) games. We wanted to create challenges that use 3D space as much as possible, making players perform precise and fluid movements in all axes, as if they were dancing with the enemy bullets. When we hear players saying 'I couldn't imagine a game that uses spatial awareness like this if VR didn't exist', we know we did a good job."

- Pedro Câmara (Lead Game Designer & Associate Director)


INTERVIEWS AVAILABILITY
The YUKI team is available for interviews, if you are interested, please reply to this email or reach out to me@jesusfabre.com


An In-depth look at YUKI's Mechanics

 
YUKI offers a unique VR blend of the Bullet Hell and Roguelike genres. Both genres are known for their high difficulty, but YUKI is designed to be accessible and enjoyable by everyone. By starting as a “pick up and play” experience, it quickly grows into a very challenging and strategic game, where the player will feel their power progression through a workshop where they can upgrade their action-figure to face the increasing challenges. As they sharpen their skills against hordes of enemies and challenging boss fights, each run will get the player closer towards victory, while unlocking new Bladewing weapons for Yuki and more and more power-ups. ARVORE wants to invite all players interested in knowing more about YUKI to join their community on Discord and follow the game on Twitter.

 
Extra Resources:

   
ABOUT ARVORE


ARVORE is an Emmy Award-winning Brazilian studio based in São Paulo and Los Angeles that creates and develops games and interactive narrative experiences using the latest immersive technologies such as Virtual Reality, Augmented Reality and Mixed Reality. With a multidisciplinary team of innovators and trailblazers, ARVORE connects different technologies, senses and media to push the envelope of games and storytelling to new levels. ARVORE launched the acclaimed Pixel Ripped series in 2018 with the VR title “Pixel Ripped 1989”, followed by “Pixel Ripped 1995” last year. The studio recently won the 2020 Primetime Emmy Award for “Outstanding Innovation in Interactive Media” for its interactive VR Narrative “The Line”. 


Follow ARVORE on Facebook, Twitter and Instagram.


Press Contact:
Jesús Fabre, on behalf of ARVORE
Email: Me@JesusFabre.com
Twitter: @JesusFabre