Press release

Winds & Leaves is now available on Steam!

Grow on your own vegetation on PC in this one of a kind adventure!

Watch the launch trailer here
Download the assets here
Inquire about a Steam review code here  

Montreal, Canada – December 8th, 2021 – TREBUCHET, developer of the award-winning game Prison Boss VR, is over the moon today as their latest VR hit Winds & Leaves is released on Steam, making it available to PC VR headsets (Oculus Rift, Valve Index, HP Reverb, etc.)! The game will launch on the dedicated Oculus Rift Store early next year.
 
Winds & Leaves is a unique VR experience filled with awe and poetry.
 
About Winds & Leaves
Journey across a wide barren world and bring it back to life by growing your own forests. Unearth ancient seeds, awaken landmarks and gather knowledge to stop the looming cataclysm.
 
  • GROW YOU OWN FOREST. Grow a verdant forest from nothing and create different tree species to adapt to the various biomes and weather. Transform the barren land into lush valleys, one tree at a time.
  • UNCOVER THE WORLD’S MYSTERIES. Explore an intriguing ever-changing world on your stilts, a locomotion system designed for walking across the landscapes and climbing up in trees. Stumble on ancient structures and awaken them to discover their secrets.
  • FEEL NATURE COMING BACK TO LIFE. Enjoy a procedural living soundtrack that reacts to the world around you from award-winning composers Vibe Avenue and see the landscape transform into a forest one tree at a time.
 
PC enhancements:
  • Higher resolution
  • Farther draw distance
  • Higher vegetation and trees density
  • New room-scale mode and 360 rotation setting
  • Full support of a vast array of PC headsets and controllers
 
 
For media enquiries:
Vincent Gallopain – XOGO Consulting
vincent@xogoconsulting.com
 
About TREBUCHET
TREBUCHET is a studio founded in Montreal in 2017 with a focus on crafting innovative VR games. Our first game, Prison Boss VR, is an award-winning game available on all VR platforms. Started straight out of university, the studio rapidly became a full-fledged company working on multiple projects, but the mission stays the same: making fun games with a cool team.