Press release

The Big Suck, an arcade incremental where you ARE the tornado, launches on Steam today

9 November 2026. Critics Arcade releases The Big Suck on Steam for Windows today at 18:00 GMT, priced at $5.99. It is an arcade incremental where you steer a tornado across a farm county, earn cash from everything you wreck, and spend it on upgrades between runs. A free demo stays available on Steam and in the browser, and a campaign started in the Steam demo can carry over into the full game on the same PC.

You are not running from the disaster. You are steering it. Your first victim is a blade of grass, and at first it is a worthy opponent. A hay bale feels ambitious. A barn is personal. Then the wind dies, the county hands you a damage report and a payday, and you spend it on a worse storm.

The money goes into an upgrade tree of 363 upgrades: a wider pull, a longer clock, a nastier chain reaction. Past a certain size you stop being weather and start choosing what kind. Become fire and spread infernos from target to target. Become the flood and throw bow waves down whole streets. Become winter, let the cold spread, then crack one frozen block and take the district with it. Become the void and let matter stop pretending it is permanent. Once a storm is yours, it stays yours, and you can switch between touchdowns.

The county fights back, and it goes badly. Fire crews try to contain you, bomb squads defuse your best chain reactions, tanks roll in, jets scramble, and eventually somebody authorizes a weapon that should not be pointed at weather. You can catch the shells in your wind and send them back. By then the map is not a place. It is the next thing you outgrow.

The main campaign takes about 5–6 hours, from a blade of grass to tearing the planet apart. After Earth, the storm travels to a second world, ZORB, to crack open ore veins and spend CORES on permanent upgrades. TORNADO FARM, a cow-farm incremental inside the game, grows a herd that pays permanent bonuses back into the tornado. There are 66 Steam achievements, about 12–18 hours to collect them all.

"It's never been this fun to be a tornado."
Play With Jake, streaming the demo, 30 August 2026

The Big Suck is made by one developer, Yuri Bezgin, under the Critics Arcade name. It is fully playable in 12 languages, with no microtransactions, no ads and no daily login.
 

Fact sheet
 

  • Title: The Big Suck
  • Developer and publisher: Critics Arcade (Yuri Bezgin), self-published
  • Release: 9 November 2026, 18:00 GMT
  • Platform: Windows, on Steam
  • Price: $5.99 (USD)
  • Languages: English, French, German, Spanish (Spain), Portuguese (Brazil), Polish, Russian, Turkish, Japanese, Korean, Simplified Chinese and Traditional Chinese (interface and text; no voice-over)
  • Free demo: on Steam, and in the browser at critics-arcade.itch.io/the-big-suck-demo. A Steam demo campaign carries over to the full game on the same PC; the browser demo's save does not.
  • Steam: https://store.steampowered.com/app/4901860/The_Big_Suck/
  • Contact and review keys: yuri@criticsarcade.com
 

AI disclosure. AI tools were used to assist with coding. The game's music and four cutscenes were generated using AI.
 

About Critics Arcade. Critics Arcade is the one-person studio of Yuri Bezgin. It makes small arcade games, each built around one clear hook, and self-publishes them on Steam. https://criticsarcade.com