Press release

Shape Worlds in Terra Firma 2; Launching in Early Access on Steam This October

Sydney, Australia - September 18, 2025 | Sydney-based Working as Intended has announced their upcoming sandbox, simulation god game Terra Firma 2 is launching on Steam in Early Access on October 27, with a demo currently available leading up to October's Steam Next Fest.

Terra Firma 2 is a powerful simulation of natural forces, giving you the creative freedom to sculpt entire worlds to your liking. Use intuitive tools to alter terrain, adjust rainfall, change temperatures, and tweak tectonic activity.

Terra Firma 2 has seen some early social media virality, having amassed over 13.5 million organic views in only three months across their TikTok, Instagram and YouTube accounts. Having been developed by solo developer Gareth Robinson across 7 years, Terra Firma 2's Early Access launch is a key milestone for the emerging studio.

"Terra Firma 2 is a game made to answer a simple question: why does the natural world look the way it does?" Shared solo developer Gareth Robinson. "It's a question I'm perpetually thinking of whenever out in nature and I wanted to make a game that allows players to discover some answers through exploratory play. What I love about video games as a medium is that they are interactive, and by making a simulation like this, I'm trying to give players an experience that they'd never be able to have normally. In our lives we can't watch a mountain erode over thousands of years, pick up a gigantic pile of dirt and place it on top of a running river, or divert a river and watch it deposit sediment to build up a floodplain – but with a computer we can.

"For me, releasing Terra Firma 2 is the culmination of 8 years of work to produce something that I feel is worth players parting with their hard-earned money."

With Terra Firma 2 launching in Early Access, it allows for the developer to expand on the initial vision whilst continuing to add content and value for the player. Such planned inclusion are:

  • Animals
  • Tectonics
  • Volcanoes
  • Weather
  • Ocean details
  • Editing options

Terra Firma 2 will be launching on Windows PC (via Steam) on October 27 for USD $19.99, with a demo available now before October's Steam Next Fest. To keep up to date, be sure to follow them on XBlueskyTikTok & Instagram.

Check out the Steam Page

Request Early Access Key

Request Key via Keymailer

About Terra Firma 2
 

Terra Firma 2 is a powerful simulation of natural forces, giving you the creative freedom to sculpt entire worlds to your liking. Use intuitive tools to alter terrain, adjust rainfall, change temperatures, and tweak tectonic activity.

Your changes set the stage, but the simulation takes over—generating lifelike rivers, eroding mountains, growing forests, and populating ecosystems down to individual plants and animals.

Harnessing the full power of modern GPUs, Terra Firma 2 simulates worlds at an unprecedented scale. Maps can span up to 16,000 km², simulating centuries of natural evolution in seconds, all while allowing you to zoom in to observe wildlife and terrain changes in real time.


Raise and Lower Tectonic Plates
 

Simulate the slow but powerful forces that shape continents. With full tectonic modeling, you can create convergent boundaries that build towering mountain ranges, divergent ones that split the land into rift valleys, and transform boundaries shift massive landmasses.


Experiment with Dynamic Ecosystems
 

Life in Terra Firma 2 emerges organically based on the world you create. Plants and animals respond to local conditions such as moisture, temperature, and elevation, resulting in rich ecosystems that feel alive. From boreal forests to mangroves, deserts to alpine tundra, the variety is shaped entirely by your choices.


Alter the Environment with Complete Climate Control
 

Take command of world’s climate with the ability to modify rainfall and temperature to create seasonal variations. Melt the snowcaps off the tallest mountain and watch the water flow down to raise the water level, or change the rainfall to see different biomes flourish.

Worlds created in Terra Firma 2 are able to be saved, loaded, and exported to other systems, either as heightmaps or via an exporter to your favourite voxel based game.
 

Check out the Steam Page

Request Early Access Key

Request Key via Keymailer
 

About Working as Intended

Working as Intended is Gareth Robinson, a solo independent developer from Sydney, Australia. Gareth has been working on Terra Firma as a part-time project for 7 years, transitioning to working on it full-time since October 2024. Gareth is particularly passionate about games that present coherent simulated worlds and hopes to continue building Terra Firma and more simulations in the years to come.

About The IndiEXP

The IndiEXP is a small marketing and PR agency based in Adelaide, Australia looking to market and promote hidden gems made by talented independent game developers.