GC 2025 Press release

Play BEFORE I GO at Gamescom, put your platforming skills to the test!

Dunkirk, France - July 01, 2025 | Solo developer Jérôme COPPENS will be showcasing BEFORE I GO at Gamescom 2025, the world’s largest gaming convention, taking place in Cologne, Germany, August 20–24.

"Join me in the Indie Arena Booth, Hall 10.2 at Gamescom and experience the foreboding and melancholic atmosphere of BEFORE I GO, a brutal metroidvania about death acceptance. I'm inviting you to get your hands on the demo and to challenge your precision platforming skills. Moreover, I want you to get a sneak peek at later game exclusive content, get a taste of what awaits you!"

The convention will also be the opportunity to make some further major announcements. If want to know more beforehand, or want to set up a meeting during Gamescom, please reach out to press@jslabratory.com
About BEFORE GO
Explore the haunting, dreamlike fantasy world of BEFORE I GO, a punishing Metroidvania where you embody an innocent inner child on an allegorical odyssey towards death acceptance. The end is inevitable, but will you brave the journey?
 
  • Unconventional story telling grounded in a genuine emotional tragedy.
  • Unique art style with a foreboding and melancholic atmosphere.
  • Explore a non-linear elaborate world, immerse yourself in a dreamlike universe.
  • Overcome meticulously crafted and intense platforming sections.
  • Withstand unforgiving parasitic abominations.
  • Assimilate powerful and dexterous abilities, sharpen your skills, perfect the promptness of your actions.
  • Master intuitive, responsive, and diligently tuned controls.
About Jérôme COPPENS

BEFORE I GO is created by Jérôme Coppens and published through his production company, J's Labratory (based in Dunkirk, France). After nearly 15 years in the game industry and various programmer roles, he decided to go full-time indie and took on his childhood dream of creating his own game. BEFORE I GO has been in full-time production since 2021.