Press release

Phil Spencer to Receive Lifetime Achievement Award at 25th Annual D.I.C.E. Awards

Todd Howard to Present Spencer with Award in Las Vegas

 
LOS ANGELES (Feb. 3, 2022) - The Academy of Interactive Arts & Sciences (AIAS) today announced that Phil Spencer, CEO, Microsoft Gaming, will be the recipient of the AIAS Lifetime Achievement Award. Spencer will be honored at the 25th Annual D.I.C.E. Awards ceremony, which will be held at the Mandalay Bay Resort in Las Vegas and livestreamed by IGN on Thursday, Feb. 24 at 8PM PT. Bethesda Game Studios game director and executive producer Todd Howard will present the 2022 Lifetime Achievement Award to Spencer.
 
Phil Spencer was named CEO of Microsoft Gaming in January 2022, and has worked in technology and entertainment for more than 30 years, leading global business, creative and engineering teams. Since joining Microsoft in 1988 as an intern, Spencer has held numerous roles at the company, including Executive Vice President, Gaming; Head of Xbox; Corporate Vice President, Microsoft Studios; and General Manager, Microsoft Game Studios EMEA.
 
In his roles at Microsoft, Spencer has led the Xbox organization through multiple console launches, including Xbox One S, Xbox One X, Xbox One S All Digital Edition, and Xbox Series S and Xbox Series X; multiple acquisitions, including Mojang (parent company of Minecraft), Undead Labs, Ninja Theory, Playground Games, Compulsion Games, Obsidian Entertainment, inXile Entertainment and ZeniMax Media (parent company of Bethesda Softworks); and influenced global entertainment franchises including Halo, Gears of War and Forza, as well as Xbox Game Studios Publishing. He has also led the expansion of cross-platform gaming with the Xbox Network, investments in subscription business models with Xbox Game Pass, and Microsoft’s introduction of Xbox Cloud Gaming. With his team and colleagues, Spencer continues to push the boundaries of creativity, technical innovation, and fun across genres, audiences, and devices.
 
“Phil Spencer has demonstrated both passion and leadership throughout his entire career at Microsoft. He’s responsible for countless impactful and pivotal initiatives that have reverberated throughout the entire gaming industry,” said Meggan Scavio, President of the AIAS. “On behalf of the Academy’s Board of Directors, we are looking forward to celebrating Spencer’s important impact on video game history by presenting him with our Lifetime Achievement Award.”
 
The AIAS Lifetime Achievement Award is reserved for individuals whose accomplishments span a broad range of disciplines over a lengthy career in the industry. Recipients are typically individuals distinguished for their business leadership and are not necessarily involved in development or the creative process. Through their leadership and ideology, these individuals have driven significant and positive change across the industry.
 
Previous recipients of the Lifetime Achievement award include: Minoru Arakawa and Howard Lincoln (2006), Ken Kutaragi (2007), Doug Lowenstein (2009), Bing Gordon (2010), Satoru Iwata (2015), and Genyo Takeda (2017). Additional information about Lifetime Achievement honorees can be found at: http://www.interactive.org/special_awards/index.asp.
 
Tickets to the 2022 D.I.C.E. Summit and 25th Annual D.I.C.E. Awards can be found at www.dicesummit.org. Stay up to date on all AIAS news by following @Official_AIAS on Twitter and Instagram.
 
In line with recommendations from public health authorities and to facilitate a safe environment, attendees and staff will be required to show proof of a U.S. FDA- or WHO-recognized vaccine against COVID-19 or a negative COVID-19 test prior to the event. For additional information and updates, check here.
 
About Academy of Interactive Arts and Science
The Academy of Interactive Arts & Sciences (AIAS) was founded in 1996 as a not-for-profit organization dedicated to the advancement and recognition of the interactive arts. The organization has more than 30,000 members. The mission of the AIAS is to promote and advance the worldwide interactive entertainment community; recognize outstanding achievements in the interactive arts and sciences; and host an annual awards show, the D.I.C.E. Awards, to enhance awareness of the interactive art form.
The prestigious D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit brings together the top video game designers and developers from around the world and business leaders from all major publishers to discuss the state of the industry, its trends, and the future.
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