Press release

Orbital Bullet Heads to Nintendo Switch for On-the-Go, Gun-Blazing Action

High-octane sci-fi shooter available for preorder from today, with a global launch date of November 10

Wiesbaden, Germany - 27th October 2022. Ready your blasters; the pulse-pounding 360° neon shooter Orbital Bullet is going mobile! Brought to life by publisher Assemble Entertainment and developer SmokeStab, Orbital Bullet launches preorders with a 25% discount on Nintendo Switch today in Europe, Japan, Hong Kong, and Korea (November 2 for the USA) and a global launch date on November 10. With a novel, genre-bending rotating level design, Orbital Bullet is a high-octane guns-blazing action-platforming experience that fits perfectly on the Switch’s play-where-you-are portability.

 

 

Check out the Orbital Bullet Switch trailer here

Download some cool assets for the game here 

Request your Orbital Bullet review code here

 

Orbital Bullet employs exhilarating gameplay mechanics that are guaranteed to make your trigger finger itch. Navigate through rounds of enemies and procedurally generated environments dead-set on destruction, utilizing a cache of explosive arms and unlocking abilities via a complex skill tree. Bring out the heavy guns and blast your way through swarms of gnarly, randomly generated foes and obstacles to show the Dread Corporation that you're not simply going to fall in line — you're going to go out guns blazing. 

Porting this thoroughly engaging adventure to Nintendo Switch transforms the fight into a literal “pick up and play” experience, allowing a new audience to experience the enthralling, synth-soaked world of Orbital Bullet.

 

Key Features of Orbital Bullet:

  • Nothing ‘Rosie’ About This Ring: A unique 2.5D ring-shaped world offers a one-of-a-kind setting fresh for the genre with a rotating 360° level design. Make the most satisfying long-range curved snipes you’ve ever made, or blast and shred enemies with a load from the Hyper Shotgun.

  • Bullets and Body Mods: No rogue-lite is complete without all sorts of nifty upgrades, mods, skill trees, and heavy weapons to keep your sci-fi fustigator strapped and ready for action; enhance your character’s vigor by unlocking permanent upgrades such as the Combo System, the Medi-Backpack, or a stronger starting weapon.

  • Stay Classy: Four meticulously crafted classes can be unlocked by solving challenging puzzles and include epic abilities per class, such as the turret-wielding Engineer or the fire-fueled Hellion.

  • Intense Arcade Action: A game that defines “one more run”, Orbital Bullet throws you into the fray with fierce, frenetic action. Jump, dodge, and shoot your way through hordes of enemies as you wind your way around several beautiful and unique biomes.

  • No Time to Relax: Instant level transitions upon completion of a stage keep the mayhem flowing and your trigger finger dialled; no more interrupting the rhythm with cutscenes or hub worlds!

 

Orbital Bullet is available for preorder on Nintendo Switch from October 27, 2022, for £17.99 GBP / €17.99 EUR. Additionally, players can pick up the title on PC via Steam and GOG for £13.49 GBP / €16.99 EUR. 

For more on the game, join the official Discord, follow the game on Instagram and Facebook, and visit the website at https://www.orbitalbullet.com.


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For more information please contact: 

Mark Allen

Mark Allen PR Ltd on behalf of Assemble Entertainment. 

mark@markallenpr.co.uk  +44 (0)7884 408976 

 

About Assemble Entertainment

Founded in 2016 and based in Wiesbaden, Germany, Assemble Entertainment is an independent games developer best known for the survival city-builder Endzone - A World Apart, that challenges players to survive and thrive following an environmental apocalypse, and the modernized Leisure Suit Larry series, featuring two new entries in the iconic decades-spanning saga. 

Despite the company's short history, Assemble Entertainment has won the German Developer Award twice — in 2020 and 2021— in the category "Best Publisher.” Assemble Entertainment organizes GermanDevDays, an annual conference held in Frankfurt, Germany since 2016 that attracts more than 1,100 attendees from across the German-speaking video game development industry. The event also includes the GermanDevDays Indie Award, where indie development teams across Germany can participate in varying categories to win a cash prize for their projects. The event is hosted by Stefan Marcinek, CEO and Founder of Assemble

Entertainment. More on www.germandevdays.com and www.assemble-entertainment.com.