MicroProse is excited to announce its renewed partnership with legendary game developer Geoff Crammond, creator of some of the most influential racing simulation games of the 1990s and early 2000s.
Together, we are bringing back his groundbreaking racing game engine in a re-release of the original game technology, enhanced with updates, new tools, and Steam Workshop support, through the upcoming Geoff Crammond Racing series: GCR1, GCR2, GCR3, and GCR4, scheduled to release in 2026.

These titles are being reintroduced under new names to reflect our independent direction and to ensure full separation from any official motorsport licensing.
While the names are new, the core simulation engine, physics systems, and pioneering gameplay features developed by Geoff Crammond remain at the heart of each release.
The GCR series proudly carries this legacy forward.

Steam Workshop support will enable the community to create and share custom tracks, cars, liveries, teams, drivers and more.
This reunion marks the beginning of a long-term partnership between MicroProse and Geoff Crammond, with further announcements in the series to come.
MicroProse is officially back on the track at full speed.



GCR1 Steam Page
GCR2 Steam Page
GCR3 Steam Page
GCR4 Steam Page
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MicroProse, founded in 1982, is a world-famous simulation software company known for developing groundbreaking classics and new blockbuster titles such as Falcon, HighFleet, B-17 The Mighty Eighth, Ground Branch, Gunship and many more! Today, MicroProse is not only remaking select classics from its past but also paving the road to next-generation, state of the art games that will create the memories and experiences of new generations of gamers.
