Press release

MARE Press release - coming for Oculus Quest on January 7th 2021

JANUARY 4th, 2021 - FROM THE OUTSKIRTS OF TOKYO, JAPAN.
 

For immediate release:

MARE; after years in the works, we’re happy to announce that it will finally see the light of day coming exclusively for Oculus Quest on January 7th 2021. MARE will deliver the full experience on both Oculus Quest 1 & 2, including 90Hz support for Oculus Quest 2; furthermore MARE will be coming to Oculus Rift at a later date in the near future.”
 

Find the game and a new trailer on the Oculus Quest Store:

https://www.oculus.com/experiences/quest/3726478607381266/
 

About MARE:

As you wake up, stirred from a dreamless sleep with an unknown purpose, you find yourself in the strange lands of Mare embodying a mysterious artificial bird.

Crossing paths with a helpless companion you venture deep into unknown territory on a puzzling adventure while unraveling a mysterious narrative and the secrets hidden within. All in order to ensure the arrival of the companion at her impending destiny.
 

Features:

  • Explore the vast and strange landscapes by the means of an artificial bird.

  • Guide and protect a vulnerable AI companion on her unexpected adventure.

  • Let the curiosity of the companion inspire you to explore and discover the underlying narrative spanning over 8 chapters.

  • Immerse yourself in the ambient atmosphere and otherworldly music by space-musician Tony Gerber, for a soothing and relaxing experience.

  • Search for lost artifacts hidden throughout the world in order to unlock the final secret of Mare.
     

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Looking for press materials such as trailers, screenshots, and artwork?

Or get in touch for enquiries at: press@visiontrick.com

For more information about MARE, visit the homepage: https://visiontrick.com/mare

Follow Visiontrick Media on twitter for day to day updates: https://twitter.com/TheVisiontrick
 

About Visiontrick Media:
 

A small 3-man operation existing somewhere in the static between Sweden and Japan focusing on experiences with a distinct audio-visual component and idiosyncratic gameplay.

Founded in 2012 to work on their first effort: PAVILION - a fourth-person puzzling adventure, released in the mid 2010’s on Steam and as part of launching Apple’s Indie Games initiative on the AppStore. The game has up to date been sold in more than 100 000 copies and a second installment is slated to be released sometime in 2021.

Their second game MARE, an exploratory and sensory virtual-reality adventure, is set to be released on Oculus platforms in early 2021.