PARIS, FRANCE - 26 January 2023 - Kinetix, the AI startup bringing emotes to video games and virtual worlds, announces major advances in the generative AI technology powering its platform; including an updated AI model for motion extraction from videos, and an AI tool that applies a predefined motion to any animation in one click.
Traditionally, 3D animation has been an expensive and time-consuming process involving trained 3D experts, and specialist software and hardware. This is no different for emotes - animations that express emotion - which Kinetix is best known for pioneering. Its video-to-animation AI and no-code editing tools streamline the process for professionals such as game developers, and open up the creation of 3D animations to anyone. Kinetix emotes can be used with any avatar, within any video game or virtual world.
The new Kinetix tools have been released as part of version 2.0 of the Kinetix platform and feature a new generation of algorithms for motion extraction from videos, creating better results in terms of posture, translations, and grounding. The second key element is style transfer filters, an AI tool that applies a predefined motion to any animation, enabling users to create more expressive emotes. The first style transfer filters available are “Robot” and “Drunk” - animations which need little explanation - and the library of filters will be constantly added to.
Henri Mirande, CTO and co-founder at Kinetix, said:
“With so much debate recently on generative AI’s potential to streamline and democratize creative processes, we’re proud to announce these advances in our custom AI model. They mean that we can now more accurately extract complex motions from video content - such as backflips, parkour, or sprinting up a flight of stairs. We have also found that a large number of our users enjoy creating animations from a pre-existing library rather than uploading their own videos. Our AI-powered style transfer filters can be used to enhance both custom-generated and stock animations, adding more fun and humor into the mix.”
In 2022, Kinetix raised $11 million in seed funding in a round led by Adam Ghobarah, founder of Top Harvest Capital, with participation from Sparkle Ventures, and multiple virtual world platforms and successful entrepreneurs. Kinetix already has established partnerships with leading and emerging virtual worlds including Roblox, The Sandbox, ZEPETO, Decentraland, and PolyLand.
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For further info please contact:
Priyanka Harsora
Raptor PR for Kinetix
Founded in 2020 by Yassine Tahi and Henri Mirande, Kinetix has created a generative AI-powered platform and no-code tools that enable users, creators, video game makers, metaverse platforms, and brands to create and edit animated 3D content in seconds. With Kinetix, users can easily create emotes to express their emotions through any avatar in any virtual world, humanizing the metaverse with true self-expression. Kinetix has raised a total of $12.5 million in seed funding and its Paris-based team of 45 passionate deep learning engineers, 3D animation experts, developers and game scripters is recognized by WIRED as one of the hottest startups in Paris.