The game has also just received a new trailer showcasing its full content and the fast-paced rhythm of its gameplay:
Inspired by classic top-down action games and featuring a strong urban identity, the game blends co-op action, humor, and a pixel art visual style inspired by the Brazilian outskirts, placing players in control of graffiti heroes who must free the city from zombie hordes while conquering territories by painting murals across the environments. The graffiti conquest system is a core part of progression, unlocking new paths, challenges, and opportunities throughout the map.
The experience is designed to be addictive and challenging, with fast-paced matches, constant progression, and a wide variety of situations. There are 4 playable characters, each with distinct attributes and the ability to switch during gameplay, enabling multiple strategies. The game is divided into 4 chapters, with around ten stages each, always culminating in a boss zombie battle that returns at the end of every chapter with new abilities and transformations.
The arsenal is one of the game’s biggest highlights, featuring over 60 different weapons, reaching more than 70 variations when categories and special versions are included. Among them are insane weapons such as ketchup blasters, bubblegum shooters, explosive sprays, and other crazy creations, each with its own mechanics. Players face more than 20 types of zombies, totaling 22 different enemies, with varied attacks, mutations, and behavior patterns, keeping the action constantly unpredictable.
In addition to the main campaign, the game features an infinite training room mode, with random rounds and constant hordes for players who want to sharpen their skills, test builds, and compete for better performance. The upgrade system allows players to enhance hero attributes and abilities, deepening progression and encouraging experimentation with different playstyles. All of this is supported by an original soundtrack inspired by Ghetto culture, further reinforcing the project’s identity.
A free demo is now available on Steam:
🔗 https://store.steampowered.com/app/3047820/Ghetto_Zombies_Graffiti_Squad/
And don’t forget to add the game to your wishlist.
The PC version launches now on Steam, while the console version will be released exclusively on the Xbox ecosystem as part of the ID@Xbox program, strengthening the partnership with Microsoft and Nuntius Games’ expansion into the console market.
If you are a content creator or press outlet and would like to receive an early copy to create PC content, you can request it using the form below: https://forms.gle/NYxRjUoQDD3nwMYo8
Steam: https://store.steampowered.com/app/3047820/Ghetto_Zombies_Graffiti_Squad/
Form: https://forms.gle/NYxRjUoQDD3nwMYo8
Perfil: https://nuntiusgames.com/game/ghettozombies
Fogo Games: https://www.fogogames.com.br/
An independent studio formed by creators from Carapicuíba, São Paulo, Fogo Games emerged from the academic environment and quickly stood out by combining style, creativity, and representation. Ghetto Zombies: Graffiti Squad is the studio’s largest project to date.
Nuntius Games is a Brazilian publisher founded by industry veterans and major content creators with millions of followers. Its goal is to elevate Brazilian games to a new level of visibility and impact in the global market. Its partners include Jonathan Silva (CEO of Statera Studio), Velberan, Segredos dos Games, Narrativando, and Coelho no Japão.