NEW YORK (March 11, 2021) - Today, leading social impact nonprofit Games for Change has announced a new partnership with Epic Games that will offer middle and high school educators a chance to bring Fortnite, Unreal Engine, and other content from Epic Games into their classrooms, now through the end of the year. The first workshop will be “Introduction to Interactive 3D for Educators,” held on March 22nd.
“Educators are continuing to think of creative ways to engage their students, and we are excited
to facilitate a series of 19 workshops and ultimately, help prepare students for real-world career opportunities using industry-standard tools,” said Arana Shapiro, Managing Director of Games for Change. “The combination of the Games for Change educator community and the powerful pedagogical tools Epic has created will help to amplify problem-solving, collaboration, and creativity in the classroom.”
Games for Change will be offering four types of free workshops:
Introduction to Interactive 3D for Educators: 1-hour webinars that will introduce educators to interactive 3D and real-time technology across a variety of industries, including advertising, game development, architecture, engineering, automotive, film, and entertainment. The workshop will share teaching resources using Fortnite Creative, Twinmotion, and Unreal Engine. Educators will leave with an understanding of the suite of Epic Games’ 3D interactive resources and the potential they have to prepare students for real-world skills using industry-standard tools.
“Teach With Fortnite Creative” Workshop: Half-day workshops where educators will learn to use Fortnite Creative to empower students to become creators. Teachers will engage in hands-on learning and a series of challenges to explore Fortnite Creative fundamentals. This workshop is a great start to help educators bring Fortnite Creative into the classroom, in person or virtually.
“Teach with Fortnite Creative Level 2” Workshop: This next-level workshop will dive deeper into the functionality of Fortnite Creative and examine innovative ways to create a curriculum that educators can incorporate into their content area. Participants will gain a better understanding of how devices in the game can be used to enhance automation to develop more engaging experiences.
“Teach with Unreal Engine” Workshop: In this workshop, educators will gain a better understanding of how Unreal Engine is being used across industries, including advertising, architecture, automotive, games, film and television, and beyond. They will learn Unreal Engine fundamentals through guided projects, explore lesson plans, and walk away with tools and resources to successfully implement real-time content creation into their learning environments.
“We are thrilled to support Games for Change as they introduce these exciting new programs into the classroom, further bridging the gap from player to creator,” said Linda Sellheim, Education Lead, Epic Games. “Today’s students need to learn new skills to meet the growing demands of an immersive culture and to benefit from the opportunities that real-time 3D technology is unlocking across a wide range of industries.”
For more information and to register for these workshops, please visit the Games for Change Website.
About Games for Change
Since 2004, Games for Change (G4C) has been empowering game creators and innovators to
drive real-world change, using games and immersive media that help people to learn, improve
their communities, and contribute to make the world a better place. G4C partners with
technology and gaming companies as well as nonprofits, foundations, and government
agencies to run world-class events, public arcades, design challenges, and youth programs.
G4C supports a global community of game developers working on using games to tackle real-
world challenges, from humanitarian conflicts to climate change and education.
About Epic Games
Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina, and has more than 50 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.