Press release

Five Nights at Freddy’s Springtrap Slices His Way into Dead by Daylight

An Animatronic, a pizzeria, and a whole lot of jump scares. Dead by Daylight turns its most requested Chapter ever into bloody reality.

Montréal, Canada – May 27th, 2025 – After multiple games, a blockbuster movie, and a decade spent establishing itself as a true cultural phenomenon, Five Nights at Freddy’s has finally arrived in Dead by Daylight. Fans clamoring for this crossover can expect an adaptation aimed at delivering the same tension, nostalgia, and jump-scares they’ve come to know and love, positioning the Chapter to be one the game’s biggest to date. Available on May 27th as part of the Steam public test build, and officially releasing on June 17th, Dead by Daylight: Five Nights at Freddy’s is right behind you.

Have a sneak peek of Matthew Lillard recording for Springtrap here

 

The Animatronic ​

​While Five Nights at Freddy’s comes with no shortage of malevolent characters to choose from, Dead by Daylight will introduce Springtrap – The Animatronic – as its newest Killer. Not only does Springtrap represent one of the franchises darkest villains, making him a perfect fit for The Fog, but his inclusion marks the first time ever that Springtrap will be playable in a game. ​ ​
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​In Dead by Daylight, Springtrap’s gameplay presents a Killer that specializes in surveillance, pursuit, and scaring the pants off Survivors in some unexpected ways. He wields a large pizza knife, perfect for terrorizing his victims, and a fire axe that functions as his Power. ​
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​Throwing the axe creates an AEO where it lands capable of revealing Survivors to the Killer. Lodge the axe in a Survivor’s back with a well-timed throw and they’ll be forced to remove it themselves or ask for help from an ally. Remove the axe from a Survivor as Springtrap, however, and trigger a terrifying jump scare that sees The Animatronic scream in your face, and ends with the victim being grabbed by the Killer for a stroll to the hook. ​

Security Cameras & Doors ​

​Since it just wouldn’t be Five Nights at Freddy’s without at least a little time spent in the infamous Security Office (which was never all that secure), the team at Dead by Daylight made sure to adapt this key element for the new Chapter. ​ ​
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​Whenever Springtrap is selected as the Killer in any Trial, 7 Security Doors will spawn across the Map. Survivors and Killers can both enter these doors, passing through the Security Office to teleport to any other door around the Map. Should Springtrap and a Survivor cross paths within the Office, expect another chilling jump scare and an instant grab from the Killer. ​ ​
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​Interacting with the doors as a Survivor also lets you access and switch between cameras located above each of the other doors around the Map. This feature can be used to scout ahead for Springtrap, reveal him to other Survivors, and pick which door they’ll exit through should they decide to enter the Security office. True to form, Survivors will need to manage a shared battery for all camera and door interactions. Not to be outdone, Springtrap has the ability to short out cameras as well as doors for a period of time by striking their door with his axe. ​

Welcome to Freddy Fazbear’s
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​Another highlight of Dead by Daylight’s latest Chapter comes in the form of the new Freddy Fazbear’s Pizzeria Map, recreated for The Entity’s Realm in all it’s nostalgic glory. ​ ​
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​In addition to an all-new outdoor area that offers more opportunities for pulse-pounding chases, players will also be able to explore the pizzeria’s familiar interior. The Front Entrance, Kitchen, Janitor Room, and Dining Hall – with full animatronic band on stage – as well as the Arcade are eerily decorated for a birthday party, while also exhibiting The Entity’s sinister presence everywhere. ​ ​
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​And as is the theme of this Chapter, jump scares and easter eggs abound. All manner of surprises await in the corners of the Map, and players intent on exploring will need to be ready to have their hearts to skip a beat should they stumble across any of these hidden moments.

The Many Faces of Springtrap
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​The launch of Chapter on June 17th will also be accompanied by its very own Collection featuring a slew of looks for Springtrap drawn from the franchise’s storied history. ​ ​
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​Already announced, the Yellow Rabbit Legendary Outfit for Springtrap, inspired by the Five Nights at Freddy’s movie, will feature actor Matthew Lillard’s likeness along with original voice lines recorded just for the game. Springtrap’s other main look will be the Glitchtrap Legendary Outfit, which first appeared in Five Nights at Freddy’s Help Wanted. ​ ​
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​Players can also enjoy 2 Very Rare Outfits for Springtrap including Clown Springtrap and Toxic Springtrap, while all original Survivors will be able to get their hands on a Freddy Fazbear’s t-shirt as part of the Collection. ​ ​
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​Dead by Daylight: Five Nights at Freddy’s is currently available as part of the Steam public test build. It releases officially on June 17th.


About Dead by Daylight™ ​ ​ ​ ​ ​

Created by Behaviour™ Interactive, Dead by Daylight is horror gaming’s premiere asymmetrical multiplayer experience. Trapped forever in a realm of eldritch evil, four determined Survivors must face a bloodthirsty Killer in a vicious game of nerve and wits. Pick a side and step into a world of tension and terror that boasts up to 2 million daily players, and over 60 million worldwide across PC and console. Since its release in 2016, Dead by Daylight has continued to expand its roster of characters to include countless iconic horror properties from film, television, gaming, and beyond. For more information, please visit deadbydaylight.com. ​ ​ ​ ​
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About Behaviour™ Interactive ​ ​ ​ ​ ​  ​ ​ ​


​Founded in 1992, Behaviour Interactive is the largest Canadian video game studio. Behaviour’s flagship original franchise, Dead by Daylight, has terrified more than 60 million players since its launch in 2016. Over more than thirty years, the company has also established a reputation as one of the world’s most highly regarded external development partners, working alongside gaming industry leaders such as Microsoft, Sony, EA, and Warner Bros. Behaviour’s more than 1,100 employees are located across its headquarters in Montreal and offices in Toronto, Rotterdam, and the United Kingdom. The company’s award-winning culture has been recognized by GamesIndustry.biz (Best Places to Work in Canada) and Deloitte (Canada’s Best Managed Companies), among others. For more information, visit www.bhvr.com. ​ ​ ​ ​ ​ ​ ​
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​© 2015-2025 BEHAVIOUR, DEAD BY DAYLIGHT and other related trademarks and logos belong to Behaviour Interactive Inc. All rights reserved. ​ ​ ​ ​ ​ ​ ​ ​ ​ ​ ​
​© 2025 Scott Cawthon. All Rights Reserved ​ ​


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​For media inquiries and game review codes: ​ ​ ​ ​ ​ ​ ​ ​ ​
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​Aude Laliberté ​ ​ ​
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​Senior PR Manager, Behaviour Interactive ​ ​ ​ ​ ​ ​
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Aulaliberte@bhvr.com ​ ​