Press release
Every Pixel Counts - Bionic Bay Showcases Stunning Detail in New Trailer at Convergence Games Showcase
Uncover the secrets of the ancient world
The new trailer is available to watch here: https://www.youtube.com/watch?v=GTafYBNP_g8
Bionic Bay's art is crafted with remarkable precision, as highlighted in the trailer, which showcases a tree made up of over 250,000 pixels and an awe-inspiring mechanical hand featuring more than 1 million pixels. The result is a breathtaking retro-futuristic biomechanical world unlike anything seen before in gaming.
Bionic Bay’s distinctive visual style is matched by its innovative gameplay, with handcrafted levels bursting with creativity. At its core is the unique swap mechanic, offering players a fresh way to move, defend and attack.
For those keen to learn more, Juhana will be sharing a more in-depth look at the swap mechanic and in-game physics on his X channel this month. Make sure you’re following Juhana here and the official Bionic Bay X account here for this and future behind the scenes insights into the incredible pixel-perfect platformer.
Bionic Bay is coming to PlayStation 5 and PC via Steam in 2025.
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Related Links:
Website: https://www.jmyllys.com/
X: @BionicBay
YouTube: https://www.youtube.com/@juupelitin/
About Mureena:
Finnish solo developer Juhana Myllys is responsible for art and design. Previous projects as an artist and a designer includes indie hits Badland and Badland 2.
About Psychoflow Studio:
Taiwanese indie game studio is formed by industry newcomers. This two-man company is formed by programmers who are handling the technical side of Bionic Bay.
About Kepler Interactive:
Kepler Interactive - led by the founders of Kowloon Nights - is a developer and publisher that operates on a co-ownership model. Its studios are given strategic leadership roles, all while continuing to develop their games their way, with no creative limitations. Kepler’s partner studios are as varied as they are talented, including A44 Games in New Zealand, Alpha Channel and Timberline in North America, Awaceb, Ebb Software, and Sloclap in Europe, and Shapefarm in Asia. Kepler Interactive itself is headquartered in London.