TimeCrashers’ has been developed and created as part of Chol’s Tall Shadow’s Programme. A year long project using co-creation to produce a number of new artworks. The creative team of TimeCrashers was made up of young people working alongside industry professionals to produce this ‘one of a kind’ event.
The process began with a number of creative sessions where Chol’s core team met with the Tall Shadows Young Producer Interns, emerging young artists and experienced professionals to imagine a final ‘show stopping’ event to complete the year long programme . Starting from scratch the group explored a number of themes, ideas and outcomes before deciding on the final time traveling theme. Each member of the creative team worked as ‘Equal Players’ to develop the idea, create the narrative and decide on the final product. Each section has been carefully crafted by small working groups of film makers, performers, producers and directors before being pulled together to create the final event.
The script and story was first created as an online immersive performance before being reworked into the final gaming experience with expertise and support from the NVM and Digital Game Artist Lex Roberts. The live performance event received glowing feedback from audience members, being described as ‘innovative,’ ‘thoughtful’ and ‘educational’. The team are looking forward to finding out how audiences will receive the reworked interactive game.
Creative Director Lauren Ash said, ‘I am immensely proud of the achievements of this talented group of individuals. Each and every one of them has worked extremely hard to turn our fantastical idea into a reality. We started with huge ambitions and I am happy to say we created a product that is truly one of a kind.’
You can play TimeCrashers for free here.
Notes to Editors
A press pack including images and video of the NVM galleries is available here. Photos of TimeCrashers can be found here.
Interviews
If you would like to interview anybody involved in creating the game, please contact Conor Clarke on conor@thenvm.org
About the BGI and the National Videogame Museum
The NVM is run by the BGI, a registered charity number 1183530 that educates the public about the art, science, history and technology of videogames. The NVM celebrates videogame culture and allows the public to play most of its exhibits, which include nearly 100 games consoles, arcade machines and other interactive experiences, including games designed exclusively for the Museum. The Museum holds one of the UK’s largest collections of nearly 5,000 videogame objects, and nearly 100 exhibitions, including arcade machines, technology, game memorabilia and ephemera. Formerly the National Videogame Arcade in Nottingham, the Museum has welcomed over 160,000 visitors, including hundreds of school visits, since it opened in 2016. The Museum presents a mixture of permanent and temporary exhibitions, some of which tour the UK. For more details about the NVM, please visit: http://www.thenvm.org.