Press release

Animoca Brands reports record revenue and revenue received in advance of A$49m in first ten months of 2020

12 January 2021: Animoca Brands Corporation Limited (“Animoca Brands'' or the “Company”) is pleased to report its unaudited management accounts for the ten months ended 31 October 2020. These results include contributions from the recently acquired businesses nWay, Inc., Quidd, Inc., and Gamee Limited. Some of the key highlights of the management accounts for the period include:

  • Total unaudited revenue and revenue received in advance for the 10 months ended 31 October 2020 of A$49 million
  • Receipts from customers of A$34 million
  • Net unaudited operating cash inflow for the 10 months ended 31 October of approximately A$3 million
  • Total cash and cryptocurrency on hand as at 31 October 2020 of A$17.6 million
  • Major titles launched in the second half of 2020 include racing features of F1® Delta Time, the Game Maker component of The Sandbox, and the new mobile game WWE® Undefeated

2020 was a tumultuous year as the COVID-19 pandemic affected businesses globally, including Animoca Brands. Owing to high preparedness for remote work, the Company and its various subsidiaries were able to continue to operate throughout the pandemic with manageable disruptions. 

The impact of lockdowns around the world throughout 2020 had the positive externality of increasing the time that gamers have to engage with video games, and gaming companies experienced increases in downloads, revenue generation and engagement. As a result, Animoca Brands’ business has grown during the pandemic, with record quarterly and monthly revenues in the first four months of the year (as reported on 8 July 2020) as well as record unaudited revenue and revenue received in advance for the 10 months ended 31 October 2020. 

In the 10 months ended 31 October 2020, the Company recognised unaudited revenue and revenue received in advance of A$49 million with receipts from customers of A$34 million, representing a record increase on the same period in 2019. As of the end of October, the Company’s cash and cryptocurrencies on hand amounted to A$17.6 million, including A$16.4 million in cash, Bitcoin (BTC), Tether (USDT), and Ether (ETH), and A$1.2 million in other cryptocurrencies. The significant increase in Bitcoin and Ether holdings came from growth in the Company’s blockchain gaming activities, which involved various sales of non-fungible tokens (NFTs) including LAND for The Sandbox, and racecar and crate sales for F1® Delta Time. The Company maintains strategic holdings in iCandy Interactive Ltd (ASX: ICI), OliveX Holdings Limited (NSX: OLX) and Versus Systems Inc (CNSX: VS) which have each benefited from the global interest in the sector during 2020.

Throughout 2020, the Company announced a number of notable developments including: the public listing of OliveX Holdings Limited;  a capital raise of approximately A$6 million from strategic investors including M7 Asia and Mind Fund; the launch of the REVV Token for motorsport and its listing on various exchanges; F1® Delta Time’s continuing growth as a leading blockchain game with the release of competitive Time Trial multiplayer game events and multiple highly successful content sales; the record-breaking auction for F1® Delta Time’s first track segment, which at the time was the most expensive game NFT ever sold; LAND sales in The Sandbox totalling A$2.5 million and the launch of its Game Maker component; the listing on various exchanges of SAND, the utility token for The Sandbox; and the launch of subsidiary nWay’s new title WWE® Undefeated

The Company looks forward to reporting financial results from initiatives that occurred in November and December 2020 including the launch of WWE® Undefeated, the LAND presale in The Sandbox, and various content sales in F1® Delta Time.

Given the dramatic increase in cryptocurrency prices, especially Bitcoin and Ether, over the 2020 Christmas and New Year holiday period, the outlook for products priced in cryptocurrency, such as the Company’s blockchain games, is strongly positive. The management of Animoca Brands believes that the recent movements in cryptocurrency markets further validate the Company’s strategy of positioning itself to benefit from the growing global acceptance and adoption of blockchain based activities.

Later in 2021, the Company looks forward to the full commercial releases of a number of major gaming titles including Battlepalooza, F1®️ Delta Time, and The Sandbox. Additional launches in 2021 will include the GAMEE Token, the Quidd Token, Star Girl on the Flow blockchain, and the initial releases of the officially licensed blockchain games of MotoGP™ and Formula E, which will expand the REVV Token motorsports ecosystem.

The Company wishes to advise its shareholders that it will open a trading window for its shares on its PrimaryMarkets Private Trading Hub pending the completion of certain material developments currently in progress and expected to be announced in the near term; the Company will update shareholders with more details as soon as practicable.

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About Animoca Brands Animoca Brands is a leader in the field of digital entertainment, specializing in blockchain, gamification, and artificial intelligence technologies to develop and publish a broad portfolio of products including the REVV token and SAND token, games such as The Sandbox, Crazy Kings, and Crazy Defense Heroes, as well as products utilizing popular intellectual properties such as Formula 1®, Marvel, WWE, Garfield, Snoopy, Power Rangers, MotoGP™, Formula E, and Doraemon. Animoca Brands’ portfolio of blockchain investments and partnerships includes Lucid Sight, Dapper Labs (creators of CryptoKitties), WAX, Harmony, and Decentraland. The Company is based in Hong Kong, United States, South Korea, Finland, Argentina, and the Czech Republic. Subsidiaries include The Sandbox, Quidd, Gamee, and nWay. For more information visit www.animocabrands.com or get updates by following Animoca Brands on Facebook or Twitter.

Contact: press@animocabrands.com