官方新聞

Repterra Launches April 28

New Teaser Showcases Major Visual Overhaul

MicroProse announces that Repterra, the base-building survival RTS set in a dinosaur-overrun world, will launch on April 28. Alongside the release date reveal, a brand-new teaser trailer showcases the game’s graphic overhaul, delivering improved visuals, enhanced environments, and more impactful large-scale battles.

Repterra blends classic RTS gameplay with a unique dinosaur-driven twist. Players are tasked with rebuilding humanity’s foothold on a planet reclaimed by prehistoric predators - constructing colonies, managing resources, and surviving relentless waves of dinosaurs while turning them into powerful allies.

The latest teaser highlights the game’s upgraded presentation, with richer environments, improved lighting, and clearer battlefield readability - all while maintaining the massive scale that defines the experience.
 


 

Key Features

  • Base-building survival RTS - construct, expand, and defend massive colonies against continuous dinosaur threats

  • Breed, tame, and ride dinosaurs - combine human units and dinosaurs to unlock powerful abilities

  • Large-scale battles - face over 100,000 dinosaurs on screen at once, running at a smooth 60 FPS

  • Three unique factions - each offering distinct units, heroes, and strategic approaches

  • Hero customization & genetic mutations - evolve your leaders to adapt to escalating challenges

  • Meta progression & unlocks - carry upgrades across highly replayable maps


 



Set in an alternate history where dinosaurs spread across the modern world and collapsed global civilization, Repterra challenges players to reclaim lost territories and push humanity back from extinction.

A playable demo is currently available on Steam, offering early access to core gameplay systems, including base construction, defensive combat, and dinosaur interaction mechanics.

Repterra launches on April 28 on Steam. Players can wishlist the game now and try the demo to prepare for the fight ahead.

 


For press inquiries, review opportunities, or additional assets, please contact: davide.pessach@microprose.com

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MicroProse, founded in 1982, is a world-famous simulation software company known for developing groundbreaking classics and new blockbuster titles such as Falcon, HighFleet, B-17 The Mighty Eighth, Ground Branch, Gunship and many more! Today, MicroProse is not only remaking select classics from its past but also paving the road to next-generation, state of the art games that will create the memories and experiences of new generations of gamers.

Chute Apps: Founded in 2010 in Ontario Canada, we've designed 40+ apps and video games for PC, Nintendo Switch, Xbox, iOS and Android. This has been a combination of client projects and our own creations.
In 2018 we finally had enough resources to stop doing commissioned work and focus 100% of our energy on our own PC/Consoles games. This resulted in our first major release, Rogue Star Rescue, in February 2021.
We are currently making a dino survival RTS called Repterra.
We have a lot game projects planned for the future, and will be continuing to create top quality games for years to come.