官方新聞

Deep Sea Claustrophobia is proud to announce it to be in Early Access!

Experience the dark side of surviving, the anxiety, the chaos and the unknown in this journey of the psychological, set inside a cramped submarine, deep beneath the surface, haunted by the Enemy and the Mysterious Sea. Freedom is not a choice, it is a right!

Budapest, Hungary - June 20, 2025 - Marcell Áron Erdei, a solo developer, is thrilled to announce their next upcoming, anxiety-inducing title - Deep Sea Claustrophobia - is now in Early Access on Itch.io for Windows.

Full release is expected shortly, more on IndieDB.com!

A short and unusual psychological horror game for the more casual, with no gore or violence, Deep Sea Claustrophobia, aims to capture the essence of what it is to be on the run and survive in a situation very few could live through. With meticulous design and execution, and a story that is inspired by real life connection, of the developer, to tragic events during WW2.

Deep Sea Claustrophobia - Early Access Trailer
https://www.youtube.com/watch?v=fnhLC_BDNs8

With a focus on immersive and tactile, players will operate a rusting submarine, battling the elements, repairing the parts as they break, burst into flames or submerge, whilst navigating the treacherous seas and running from the Enemy. As there is no escape from it all!

Deep Sea Claustrophobia features Marcell’s distinctive and non-binary design philosophy, to create experiences that are far from the typical and offer depth and value - paired with execution that is unique on its own. Their combination of experiences in this psychological trauma results in an unfamiliar, yet intense atmospheric adventure, where the next step could be the last if not careful enough!

For far too long the enslavement has been. The time has come to take our lives back to the hands of our own. As nothing can stand in the way of our freedom, as it is the last thing we all have.

However, the taste of freedom is short lived, as the final journey will be the grandest challenge. It is up to us to decide if we wish to live to tell the tale, or sink forever into the depths of the void.


Deep Sea Claustrophobia - Key Features
 
  • Immersive, hands-on experience for the more casual player
  • Diegetic UI with interactive tutorial, no hand-holding
  • Interconnected systems and procedural generated content for newgame+
  • Easy to understand & operate systems and mechanics
  • Difficulty based events that are not just stat increases but often changes in “behavior”
  • All assets, like sound design and soundtrack is made and composed by the developer themselves
  • High emphasis on execution and smooth operation

Deep Sea Claustrophobia is now In Early Access, and is planned for full release in around 2-3 months from announcement.


For more information on Marcell Áron Erdei and Deep Sea Claustrophobia, please visit their official website, or follow them on Bluesky or their many socials.


Note to Editors - Preview Requests for Early Access Now Open

 
Media Contact
Marcell Áron Erdei
info.tastory@gmail.com


About Marcell Áron Erdei


Marcell Áron Erdei is an independent game developer from Hungary.


Having spent the last 5 years full-time, Marcell has set out to create experiences that break the mold and go beyond their intended limits. Continuously aiming to bring value, complexity, refinement and stories that move people and stand the test of time. Being self-taught enabled them to have a unique perspective on design and execution, which they have been practicing for decades before finally deciding to make games on their own.


Their passion and dedication is what kept them afloat in the sea of obstructions. Often surpassing the limitations of their own, to bring out the best there is, with what they had.