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Sci-fi grand strategy epic Terra Invicta launches into orbit this September

The war for the solar system begins on September 26th via Steam Early Access

DALLAS – 12th September 2022 – On the brink of an extraterrestrial invasion, who will take command of humanity? Will you protect Earth from the aliens, ally with them, or serve? From the creators of XCOM 1 and 2’s popular Long War mods comes Terra Invicta, an epic grand strategy game launching into Early Access on September 26th.


With the unexpected arrival of an extraterrestrial force breaching our Solar System, humanity has fractured. Unable to develop a united response to the impending invasion, rival factions emerge, each with their own philosophies, goals, and desires when it comes to the mysterious interlopers. Players must lead one of these groups and utilize their unique strengths in the struggle for control over Earth’s resources as you prepare for the ultimate fight to control the future of humanity. Will you serve your new alien overlords, fight to maintain human supremacy, or instead venture forth into the stars and leave these petty squabbles behind?

Bridging the gap between the familiar terrain of Earth and the far reaches of the Solar System, Terra Invicta elevates the themes of the alien invasion plot and turns everything up to 11. The campaign begins as a terrestrial game of geopolitical chess where players must strategically vie for control of the planet’s nations and resources. As faction leaders, players will weigh the benefits and consequences of their actions, but how the upper hand is gained is completely up to them.



From there, players must gather support, resources, and take the fight into space with orbital stations, remote bases, and space fleets. As players take their first steps in colonizing the Solar System, they must prepare for the wars to come.

Even with the entire Solar System within arm’s reach, confrontation is unavoidable. On the one-hand, age-old interhuman conflicts extend out into the stars, while on the other, a legion of alien invaders want to claim Earth as their own. Players will utilize alien tech and human ingenuity to build fleets of armed spaceships and develop tactical doctrines. Combat has been built around a realistic simulation of Newtonian physics, where momentum is just as critical as firepower. Growing alien activity on Earth will present difficult choices as the invasion spreads worldwide.


Ready to seize authority and take the fight into space? Terra Invicta launches into Early Access on September 26th for $39.99/€39.99/£34.99/¥4980. Wishlist the game on Steam and prepare for the conflicts that lie ahead. 

Key Features:

  • Choose from seven different factions that seek to control Earth via unique goals and strategies
  • Explore the Solar System in an ever-changing strategic map
  • Enhance the abilities of politicians, scientists, and operatives to gain a geopolitical edge
  • A global research system that creates opportunities for both competition and cooperation among factions
  • Illustrated events that present difficult choices pertaining to the growing alien activity on Earth
  • Spaceship designs that draws from the best of scientific speculation and hard science fiction
  • Master zero-gravity momentum and maneuver in 3D space to obtain victory in pausable real-time tactical combat
  • Utilize planetary stations to refuel ships, conduct research, or carry out constructions

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About Hooded Horse™

Hooded Horse Inc. is a publisher of strategy, simulation, and role-playing games based in Dallas, Texas with people and partners across the world. Starting in 2021 with three titles, Hooded Horse’s portfolio has grown to 16 games and counting. Our goal is to empower and support developers in doing what they love. From the distant past of Old World, to the depths of space in Falling Frontier, Hooded Horse is the new name for deep, strategic experiences.

You can find out more about us on our website, as well as our social channels; DiscordTwitter, YouTube, and Facebook

About Pavonis Interactive

Pavonis Interactive was founded as Long War Studios in 2015 by the masterminds behind the critically acclaimed Long War mod for the 2012 game XCOM: Enemy Unknown. It changed its name to Pavonis Interactive in 2017. Based in Louisville, Colorado, Pavonis is an independent video game development company dedicated to creating strategy games that challenge your mind while telling great stories. Its president and CEO is John J. Lumpkin, who has served as design lead on the company's three titles. You can find out more about them on our website, and follow them on DiscordTwitter, YouTube, and Facebook.