Stockholm/Boston, April 30, 2025 – Cauldron has already managed to garner a dedicated indie following for its uniquely addictive combination of minigames, turn-based RPG battles and incremental upgrades.
Over the last months over 7,000 players have played the demo, which currently boasts a median demo playtime of over an hour (well above your average Steam demo!). It’s now set for release and will be available on May 21st on Steam.

But if you’re in a witchy mood you can go and play the demo now. Uncover the secrets of a mysterious world alongside the young witch Nyx and her pink ghost sidekick Blinkie. Keeping in mind that the demo is quite addictive, and should you find yourself in need of a support group, the lively Discord Community for the game is full of unique builds and strategies for the multiple game modes.
Cauldron will be priced at $14.99/€14.99
About Cauldron
Cauldron is an upgrade-heavy, minigame-centric, turn-based RPG. Play minigames to strengthen your party, then win battles to uncover more map, more heroes, more minigames, more everything! If your favorite plant is an upgrade tree, then this game is for you! Some of the features that makes Cauldron irresistible:
Exponential minigame progression (we're talking REALLY big numbers)
Infinitely upgrade minigames, heroes, items, and yeah well…everything!
Battle monsters in turn-based RPG battles to explore the mysterious world
Unique skill trees for 20+ heroes
Multiple game modes, including Idle, Pacifist, and EVIL
Unlockable autobattler to do the battling for you
An upgradable collection box that auto-gathers resources
A snarky pink sidekick who never leaves your side
Talking birds

Assets:
For press inquiries contact: press@caketowninteractive.com
About SleepyDad studios and Peter Regg
Peter Regg is the Boston based founder of SleepyDad studios, and Cauldron is his first major video game project. It evolved from simple minigames into a story-light RPG focused on quick minigames and autobattles. As an actuary, his background in math has been beneficial in developing the game. He balances his day job with game development, often coding late at night due to his two young sons. One of his proudest achievements is naming his first son Lincoln, nicknamed Link, after The Legend of Zelda. In addition to game development, Peter also writes fantasy novels.
About Caketown
Stockholm based Caketown Interactive is a Swedish boutique indie games publisher, with extensive experience from the games industry now on a mission to help small studios with big games succeed.