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Hand of Fate: Hordes Launches in Early Access on July 22nd

Battle relentless hordes in a dark fantasy bullet heaven powered by strategic deckbuilding

June 4th, 2026 – Today, Spitfire Interactive and Spicy Koala announced that Hand of Fate: Hordes will launch into Early Access via Steam on July 22nd. Players eager to try the game before launch will also be able to experience a demo during Steam Bullet Fest, beginning on June 8th at 10:00 PDT / 19:00 CEST.

Watch the trailer here.

Set beyond the mysterious 13th Gate, Hand of Fate: Hordes combines survivor-like autoshooting combat with strategic deckbuilding in a dark fantasy world controlled by the banished Dealer. Players must battle through endless hordes, deadly quests and fearsome bosses while forging powerful builds to escape the chaos beyond the Gate.

Players can shape each run with new cards, weapons, blessings and modifiers while mastering four unique heroes: Trickster, Goblin, Warrior and Rebel, each with their own ranged, melee and magical combat styles.

Created by the original indie designers behind the Hand of Fate series, the game also features the return of Anthony Skordi as the voice of the iconic Dealer.

– We’re incredibly excited to bring back the Hand of Fate series in this new form together with Spicy Koala. Hand of Fate: Hordes combines the intensity and satisfaction of survivor-style combat with the strategy, risk and card based gameplay that define the Hand of Fate series. Our goal is to push the bullet heaven genre in a more strategic direction, and we can’t wait to continue evolving the game together with our players throughout Early Access, said Cade Franklin, Creative Director at Spitfire Interactive.

Originally announced as Hordes of Fate: A Hand of Fate Adventure, the game has now been renamed to Hand of Fate: Hordes following community feedback and to better reflect its unique blend of bullet heaven combat and strategic deckbuilding.

Hand of Fate: Hordes will enter true Early Access and continue evolving with additional heroes, quests, dungeons, bosses, weapons and gameplay updates.

Sword & Sorcery Bullet Heaven
Imprisoned within the Shadow Vaults with the banished Dealer, players must fight their way through relentless enemies and ever-changing dungeon runs to escape a netherworld beyond the 13th Gate.

Players can master four unique heroes: Trickster, Goblin, Warrior and Rebel, each featuring their own ranged, melee and magical combat styles. Every run offers new opportunities to experiment with devastating builds, synergistic abilities and powerful weapons.


Master the Deck to Master Your Destiny
At the core of Hand of Fate: Hordes lies its strategic deckbuilding system. Players shape every run by choosing cards that alter encounters, grant blessings, unlock weapons and introduce new risks and rewards.
As decks expand, players gain access to new rarities, story encounters, treasure-filled events and modifiers that can dramatically change how each run unfolds.


Every card matters. Every choice shapes your fate.


Endless Variety and Challenges
Hand of Fate: Hordes also introduces shuffle and dice-based minigames that reward players with powerful buffs and boons during runs. Tokens earned through gameplay unlock game-changing upgrades and long-term progression systems between attempts.


Additional heroes, quests, dungeons, bosses and weapons will continue to be added throughout Early Access.

About the game:

 

  • Title: Hand of Fate: Hordes
  • Platform: PC via Steam
  • Release: Early Access on July 22nd
  • Genre: Dark Fantasy Bullet Heaven Deckbuilder
  • Developer: Spitfire Interactive
  • Publisher: Spicy Koala
  • Languages: English, Chinese, German, French, Brazilian Portuguese and Russian



Check out the game via the Steam store page.


For any press related questions, reach out to: david.furberg@yodo1.com


About Spitfire Interactive:
Spitfire Interactive is a small independent developer based in sunny Brisbane, Australia, comprised of key creatives behind the Hand of Fate franchise. They are focused on creating high-quality, original titles with a small, talented team. Spitfire Interactive released their debut title, Capes, a turn-based superhero tactics game set in a world where the supervillains have won, in collaboration with Morgan Jaffit, writer on cult classic Freedom Force (2009). Capes released in May 2024. The team is excited to be returning to the world of Hand of Fate with a new spin on the game of Life and Death.

About Spicy Koala:
Spicy Koala is the PC publishing arm of Yodo1, an experienced publishing firm renowned for its mobile hits, including Ski Safari, Rodeo Stampede, and Transformers: Earth Wars, each with hundreds of millions of downloads and lifetime revenue. The team endeavors to build, grow and monetise creative games, previously helping the Hands of Fate series achieve a thrilling success in the Chinese market.

They uphold a developer-first mindset, transparent processes, and a long-term view that focuses on building sustainable, franchise-ready games. The creation of Spicy Koala is a big step in the company’s long-term mission to support talented developers worldwide.