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GoGeez, a Cute Idle Incremental Where the Power Keeps Going Out, Announced for PC

You've been here for a while

April 17, 2026 - Solo developer axilirate is excited to announce GoGeez, a cozy yet quietly unsettling idle incremental game where cute, weird little chibi creatures become the heart of an ever-growing machine of synergy, optimization, and strange comfort. GoGeez is coming to PC via Steam.
 

Watch the Announce Trailer: https://youtu.be/rMlz-nzag2g

Wishlist Now on Steam: https://store.steampowered.com/app/4374020/GoGeez/ 
 

In GoGeez, players drop adorable, oddball creatures onto a board and watch them stack effects, trigger abilities, and slowly turn into a beautiful engine that just keeps printing progress. It is a game about chasing one more synergy and tearing apart a perfectly stable build for a greedy play that somehow works.
 

Then the power cuts out. Again

Laptop dead. You get up, flip the switch and sit back down. Was the room always like this? Let the phone ring, it’s whatever. You've done this before. It's fine.
 

Where were we?

The GoGeez thrive on growth and transformation. You build lineups that evolve, synergize, and generate progress on their own. You tear them apart and build something better. Each card drop shifts what's possible. Each upgrade opens a new layer. There's always something else to optimize, something else to chase.
 

You're in your room. You've been here a while.
 

  • Incremental synergy stacking that creates exponential progression through layered stat bonuses and triggers

  • Replace-driven deck building that lets you refine and evolve builds throughout each session

  • Сard drops that encourage adaptation, experimentation, and build discovery

  • Idle and active hybrid gameplay that rewards both optimization and relaxed play

  • Expansive upgrade system that unlock new mechanics and permanent progression

  • Chill, cozy aesthetic with playful character design and satisfying number growth
     

You're alone. Or are you?
 

About axilirate

axilirate is a solo developer inspired by music and game mockups, dedicated to crafting games that engage players through unique mechanics and challenging gameplay. Megaloot is the culmination of his extensive experimentation and dedication to game design.
 

About Human Qube Games
Human Qube is an indie publishing agency driven by a passion for bold ideas, strong creative voices, and games that resonate with players. The team works closely with developers to help shape projects, build communities, and bring standout titles like Megaloot, Lootbane, Handmancers, Aksun, My Little Life, Heretic’s Fork, Bus: Bro U Survived, and more.
 

Human Qube is also known for organizing community-driven Steam events such as Bullet Heaven Festival, No Time To Loot, and Metroidvania Fusion - celebrating genre culture, connecting players with new favorites, and giving underrated indie games a platform to shine. https://store.steampowered.com/developer/humanqube