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New Indie Game Launching Soon: The HELL: City Builder of The Dead

The HELL: City Builder of the Dead is a dark, soul-management city-building simulation where players take on the role of a Hell Governor. Hence, your task isn’t just building a city—it’s transforming chaos into order in a realm ruled by sin. Here, every decision and every soul counts. With each mission inspired by a real historical disaster and tied to one of the Seven Deadly Sins, players will unravel the mystery behind Lucifer’s downfall in a reverse chronological timeline.

In this city builder game, you will need to build an infernal hell city from the remnants of despair, balancing limited resources while harnessing the power of lost souls. Navigate the dark challenges inspired by the seven deadly sins and confront colossal titans that guard the underworld’s secrets. Each mission dives deep into lore and tests your strategic skills, as every failure paves the way for your resurgence. Every cycle through the underworld teaches you something new: past mistakes become future strengths, and each new attempt brings you closer to building a legacy that defies eternal damnation.

Besides that, each episode is based on real-world calamities, such as the Great Kanto Earthquake (1923), Krakatoa Eruption (1883), and Aztec Witch Trials (1540). Each setting offers distinct challenges, Titans, and connections to the Seven Deadly Sins. Moreover, Souls enter The Wait (Fire, Ice, Blood Hall) before becoming Sinners. Their emotional state determines their role—blue souls integrate normally, yellow souls grow impatient, and red souls transform into destructive Sadists.

Lastly, The HELL is focusing on immersive storytelling and dynamic gameplay, The HELL challenges them to reshape a realm where every structure tells a story of sin, suffering, and ultimate redemption.
The HELL welcomes your miserable soul. Amen.

“YOU ONLY LIVE TWICE” – HELL GOVERNOR #13580
Visit Official Steam store page for more info: The HELL: City Builder of The Dead

KEY FEATURES

FEATURES DESCRIPTION
 
Historical & Mythological Themes Manage souls from real-world catastrophes spanning centuries and immersive storytelling bring Hell to life.
Unique Soul Processing Mechanics Convert souls into sinners, workers, and warriors while ensuring balance in hellish city.
Resource Management Harvest main resources such as Blood, Waste, Cries, and Fears to sustain and expand your city.
Power and Technology System Unlock upgrades, powers, and the abilities of the Seven Deadly Sins. Connected by a unique "blood path"—an infernal network that functions like an electrical grid.
Powerful Titans Each mission features a powerful Titan and an epic battle to overcome.
7 Different Maps and Locations Every map offers a distinct experience and challenge, ensuring no two missions are alike.
Decision Making Every decision is a double-edged sword, requiring careful consideration as you steer your hell city through cycles of chaos and renewal.
Multiple Camera Perspective Switch between orthographic and perspective cameras to see your underworld from every angle.



ALL EPISODE OF HELL

EPISODE 1: DANCING PLATES
TITAN STORY
NAMAZU
– THE EARTH SHAKER
(KANTO, JAPAN)
SINS: (GLUTTONY)

1923 Great Kanto Earthquake
"The powerful earthquake and subsequent tsunami that struck Tokyo and Yokohama caused widespread devastation and had far-reaching consequences for Japan."
142,800 deaths
EPISODE 2: BROKEN VEIN
TITAN STORY
RANGDA
– THE WIDOW
(KRAKATOA, INDONESIA)
SINS: (WRATH)
 

1883 Eruption of Krakatoa
"On the afternoon of the 26th, there were violent explosions at Krakatoa, which could be heard as far as Batavia. Initially, high waves retreated before rolling on both sides of the strait. As night fell, the horrors continued with increasing violence, and were further intensified by electrical phenomena at midnight on a terrifying scale."
36,471 deaths
EPISODE 3: WITCHING HOUR
TITAN STORY
XOLOLT
– THE SICK GOD
(AZTEC, CENTRAL MEXICO)
SINS: (GREED)
 

1540 The Aztec Pestilence
"The Cocoliztli Epidemic was a mysterious illness that caused high fevers and bleeding. It caused the millions of deaths during the 16th century. The Aztec people referred to it as cocoliztli, which means pestilence in Nahuatl."
804,974 deaths



METROPOLICE SDN BHD also known as METROPOLICE Studio is an independent game development studio based in the Klang Valley, with its headquarters in Petaling Jaya, Malaysia. We take pride in our creative, narrative-driven approach to game design. Our first project, The HELL: City Builder Of The Dead, creating by using Unreal Engine and it’s a unique city-builder simulation where you step into the role of a “Hell Governor” and manage a dynamic underworld—one shaped by historical natural disasters and steeped in mythology, history, and political intrigue. Embracing our indie spirit, we’re committed to original storytelling and innovative gameplay, all under the ethos of “Better Than Yesterday.” We continue to develop game experience better than yesterday to public and contribute to Malaysia’s growing digital content and gaming industry.