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Meta Horizon Start Developer Story: Sugar Madness at GDC 2025

Are you ready to push the boundaries of VR game development? Join JollyCo at Meta Developer Summit presented by Meta, for an exclusive session on Sugar Madness. This session takes you behind the scenes of the development journey, from early concepts to overcoming the technical challenges of creating an engaging and replayable VR experience.
 

About the Session:
 

In Sugar Madness, players shoot, dodge, and laugh their way through the chaotic remains of the Candy Kingdom. One moment, you're enjoying a sugary treat - next, you're battling waves of aggressive, mutated jawbreakers. But what does it take to bring such an imaginative world to life in VR?

Expect deep dives into:

  •  Balancing Randomization & Replayability – Keeping gameplay fresh and unpredictable
  •  Gameplay Mechanics & Player Interaction – Designing mechanics that feel intuitive and immersive
  •  Multiplayer & Narrative Integration – Enhancing engagement and replayability through social and story-driven elements
Why You Should Attend:
 

If you're a new XR developer, media representative, a VR enthusiast or looking to build your VR/MR business on Meta Horizon, this session will provide actionable insights into what makes VR game development unique - and why solving its challenges leads to deeper player immersion and more fun.

Get ready for an interactive, knowledge-packed session that will leave you inspired to create the next wave of innovative VR experiences.

Don’t miss out! Join JollyCo at the Meta Developer Summit and take your VR game development skills to the next level.

Moreover, the developer will be showcasing exclusive demos of the upcoming projects at booths P3231 and P3233. Both of those will be available for gameplay sessions.
 

  • Sugar Madness VR Game Demo: A fast-paced, immersive first-person shooter, where quick thinking, strategy, skill and adaptability are the only way to survive.​
     

  • Jolly Match 3 AR Game Demo: Match, swap, and create powerful combos in AR, unlocking breathtaking locations worldwide.​

Add to your GDC schedule and visit session:

Speaker: Andrey Grechko  (Head of Marketing)
Location: Room 2011, West Hall
Date: Tuesday, March 18
Time: 4:40 pm - 5:10 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit
Track:  VR/AR