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This Job is a Ducking Nightmare – Project P.I.T.T. Sets August 19 Steam Release Following 10M+ YouTube Views

Physics automation sandbox meets incremental-game satisfaction into 3D contraptions, colossal combos, and one very suspicious corporate assignment.


Rennes & Warsaw, July 23, 2026 — Remember that pointless task at work that made absolutely no sense? Project P.I.T.T. turns it into a game. Make rubber ducks. Feed a bottomless pit. Stay productive. Solo developer Froke and publisher Pretty Soon are announcing that the game will launch on Steam on August 19.
 

Project P.I.T.T. is an incremental physics automation sandbox where you build chaotic production lines, hit corporate targets, chain colossal combos, and feed products into a growing bottomless pit.
 

The job starts with rubber ducks, but it does not stay that simple. The production escalates.
 

Players unlock new tools, stranger products, and automation systems, then build absurd contraptions using magnets, fans, and other workplace-approved equipment. The goal is forcing messy physics into something that works like a hyper-efficient, perfectly optimized production line.
 

Objects begin to connect in unexpected ways. Your work stops feeling like a regular internship. Where are you? Who’s your employer? Why are you doing all this?
 

The Maw grows. The Corporation watches.
 

Today, Project P.I.T.T. sits close to 75,000 wishlists and has generated over 10 million views on YouTube alone, driven by early organic creator coverage from channels including GrayStillPlays, ImCade, and DangerouslyFunny.

Press and content creators can request access now: https://forms.gle/6sv1gFLNrJ324By2A
 

Key features
 
  • Build absurd physics-based production lines and feed products to the Maw

  • Start with rubber ducks, then unlock stranger products, tools, and automation systems

  • Use magnets, fans, panels, pistons, launchers, and more to optimize production

  • Chain combos and improve throughput for higher payouts

  • Watch the Maw grow larger as production escalates

  • Explore a brutalist PSX-style corporate facility full of concrete, harsh lighting, safety posters, and bad decisions
     

Project P.I.T.T. launches on Steam on August 19. Please report to your workstation.
 

🎮 Steam page: [LINK]
📺 Trailer: [LINK]
📂 Press kit: [LINK]