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No Rest for the Wicked Developer Reveals New Class System and 1.0 Enhancements in Latest ‘Wicked Inside’ Showcase

Independent developer Moon Studios, creators of the highly anticipated Soulslike Action-RPG No Rest for the Wicked and critically-acclaimed titles Ori and the Blind Forest and Ori and the Will of the Wisps, today released the latest episode in their series of ‘Wicked Inside’ developer video series. In the new episode of Wicked Inside, Moon shares details on the brand new class system, which promises to dramatically expand combat and character possibilities for players journeying through Isola Sacra. Other updates include info on new factions players can join to experience Isola Sacra from a new point of view and other improvements that refine the pillars the ARPG genre is known for. Currently available in Early Access on PC via Steam with over 2 million players, No Rest for the Wicked will launch into 1.0 for PC and PlayStation®5 in March 2027.

Check out the latest Wicked Inside for more details on:

Watch the new episode of Wicked Inside on YouTube
 

  • The New Class System: Gone is the attribute system that previously funneled players towards certain playstyles. Simply picking up a weapon alters a player’s class from one of a possible 24, with the ability to bring traits from one class to another. Spears charged with electricity raining like arrows, stealth maneuvers that end fights before they’ve begun and synergy crafting that combines the best of multiple classes for truly jaw-dropping punishment. 362 traits across 24 classes means there are numerous ways to fill trait slots, and adding a weapon expands possibilities even further.
  • Factions: Rise from a new recruit to the top of the food chain in one of Isola Sacra’s six factions, like the assassins of the Severed Hand, the knightly Sacrament Guard, or the Unspoken. Each comes with their own unique questline with new traits, unique vendors and some additional surprises.
  • Cerim Cores: Whereas the class system defines how players fight, Cerim Cores define how they endure, ranging from simple upgrades like health, stamina and focus to more exotic aspects like “Feral” increasing attack speed or “Crimson” granting lifesteal. It’s a tempting game of risk vs. reward as going over the capacity of Cores means taking more damage from all attacks.
  • The Road to 1.0 Launch: This is no small update. Wicked’s 1.0 update will roughly double the size of the game, with new explorable zones, entirely new enemy factions, new bosses, refinements to the loot system, combat upgrades, quality of life improvements and last but not least: Ensuring PlayStation 5 performance is as smooth as possible

No Rest for the Wicked is the highly celebrated action-RPG from Moon Studios, known for creating the beloved Ori series. The game is an enticing blend of dark storytelling, painterly visuals and best-in-class soulslike combat and RPG design. Players take on the role of a “Cerim,” a member of a holy order imbued with mysterious powers, tasked with destroying the Pestilence, an ancient plague that has begun to consume the island Isola Sacra, itself already the site of great political upheaval and death. Players can collect and craft weapons, items and more to turn the tide of each battle, upgrade their character and personal homestead and play their part in an epic tale of bloodshed and bravery.

Since its launch in Early Access, No Rest for the Wicked has been supported with multiple major updates, including co-op multiplayer, PvP duels and expanded combat possibilities. Watch the latest episode of Wicked Inside in its entirety on the Moon Studios YouTube and Twitch channels or download the full video in the official press kit.

For more information on No Rest for the Wicked visit the official website, join the discussion on Discord and follow the game on Facebook, Instagram and X. This game is rated “M for Mature” by the ESRB and PEGI 18 by PEGI.

To learn more about Moon Studios, visit the official company website or follow on YouTube, X, LinkedIn, Facebook or Twitch.

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